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[Blog] Open CASCADE Handles. Let's handle'em. Part 1
Let me start the first article with something simple yet important if you want to develop on Open CASCADE.
You likely noticed that many classes inherit Standard_Transient, directly or via other ancestors, e.g. Geom_Surface or AIS_InteractiveObject, and that ...
Read more at http://opencascade.blogspot.com/2008/11/open-cascade-handles-lets-handle...
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Part 3 (final)
http://opencascade.blogspot.com/2008/11/open-cascade-handles-lets-handle...
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