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Blur Shadow only with V3d_DirectionalLight

Visualization and 3D ViewerWed, 12/14/2022 - 22:410 replies

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Hello All,

Only when I use V3d_DirectionalLight as light source I get realistic shadows with blurring out edges.

V3d_SpotLight and V3d_PositionalLight always produce sharp edges.

Am I doing something wrong?

Thanks, Duesentrieb

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