OCCT3D OCCT 8.0.1
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    Open CASCADE Technology Reference Manual 8.0.1
    BOPAlgo_MakerVolume.hxx File Reference
    #include <Standard.hxx>
    #include <Standard_DefineAlloc.hxx>
    #include <Standard_Handle.hxx>
    #include <BOPAlgo_Builder.hxx>
    #include <Bnd_Box.hxx>
    #include <NCollection_BaseAllocator.hxx>
    #include <TopoDS_Solid.hxx>
    #include <TopoDS_Shape.hxx>
    #include <NCollection_List.hxx>
    #include <TopTools_ShapeMapHasher.hxx>
    #include <NCollection_Map.hxx>
    #include <BOPAlgo_MakerVolume.lxx>

    Data Structures

    class  BOPAlgo_MakerVolume
     The algorithm is to build solids from set of shapes. It uses the BOPAlgo_Builder algorithm to intersect the given shapes and build the images of faces (if needed) and BOPAlgo_BuilderSolid algorithm to build the solids. More...