OCCT3D OCCT 8.0.1
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    Open CASCADE Technology Reference Manual 8.0.1
    BRepFill_ShapeLaw.hxx File Reference
    #include <Standard.hxx>
    #include <Standard_Type.hxx>
    #include <TopoDS_Shape.hxx>
    #include <NCollection_Array1.hxx>
    #include <NCollection_HArray1.hxx>
    #include <BRepFill_SectionLaw.hxx>
    #include <GeomAbs_Shape.hxx>
    #include <Standard_Integer.hxx>
    #include <BRepFill_ShapeLaw.lxx>

    Data Structures

    class  BRepFill_ShapeLaw
     Build Section Law, with an Vertex, or an Wire. More...