OCCT3D OCCT 8.0.1
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    Open CASCADE Technology Reference Manual 8.0.1
    BRepPrim_GWedge.hxx File Reference
    #include <Standard.hxx>
    #include <Standard_DefineAlloc.hxx>
    #include <Standard_Handle.hxx>
    #include <BRepPrim_Builder.hxx>
    #include <gp_Ax2.hxx>
    #include <TopoDS_Shell.hxx>
    #include <Standard_Boolean.hxx>
    #include <TopoDS_Vertex.hxx>
    #include <TopoDS_Edge.hxx>
    #include <TopoDS_Wire.hxx>
    #include <TopoDS_Face.hxx>
    #include <BRepPrim_Direction.hxx>

    Data Structures

    class  BRepPrim_GWedge
     A wedge is defined by: More...