OCCT3D OCCT 8.0.1
OCCT documentation

Search guides and API reference

Enter at least two characters.

    Open CASCADE Technology Reference Manual 8.0.1
    BRepSweep_Rotation.hxx File Reference
    #include <Standard.hxx>
    #include <Standard_DefineAlloc.hxx>
    #include <Standard_Handle.hxx>
    #include <gp_Ax1.hxx>
    #include <BRepSweep_Trsf.hxx>
    #include <Standard_Boolean.hxx>
    #include <TopAbs_Orientation.hxx>

    Data Structures

    class  BRepSweep_Rotation
     Provides an algorithm to build object by Rotation sweep. More...