OCCT 8.0.1
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    Open CASCADE Technology Reference Manual 8.0.1
    Graphic3d_DisplayPriority.hxx File Reference

    Enumerations

    enum  Graphic3d_DisplayPriority {
      Graphic3d_DisplayPriority_INVALID = -1 , Graphic3d_DisplayPriority_Bottom = 0 , Graphic3d_DisplayPriority_AlmostBottom = 1 , Graphic3d_DisplayPriority_Below2 = 2 ,
      Graphic3d_DisplayPriority_Below1 = 3 , Graphic3d_DisplayPriority_Below = 4 , Graphic3d_DisplayPriority_Normal = 5 , Graphic3d_DisplayPriority_Above = 6 ,
      Graphic3d_DisplayPriority_Above1 = 7 , Graphic3d_DisplayPriority_Above2 = 8 , Graphic3d_DisplayPriority_Highlight = 9 , Graphic3d_DisplayPriority_Topmost = 10
    }
     Structure priority - range (do not change this range!). Values are between 0 and 10, with 5 used by default. A structure of priority 10 is displayed the last and appears over the others (considering depth test). More...
    enum  { Graphic3d_DisplayPriority_NB }

    Enumeration Type Documentation

    ◆ anonymous enum

    anonymous enum
    Enumerator
    Graphic3d_DisplayPriority_NB 

    ◆ Graphic3d_DisplayPriority

    Structure priority - range (do not change this range!). Values are between 0 and 10, with 5 used by default. A structure of priority 10 is displayed the last and appears over the others (considering depth test).

    Enumerator
    Graphic3d_DisplayPriority_INVALID 
    Graphic3d_DisplayPriority_Bottom 
    Graphic3d_DisplayPriority_AlmostBottom 
    Graphic3d_DisplayPriority_Below2 
    Graphic3d_DisplayPriority_Below1 
    Graphic3d_DisplayPriority_Below 
    Graphic3d_DisplayPriority_Normal 
    Graphic3d_DisplayPriority_Above 
    Graphic3d_DisplayPriority_Above1 
    Graphic3d_DisplayPriority_Above2 
    Graphic3d_DisplayPriority_Highlight 
    Graphic3d_DisplayPriority_Topmost