OCCT3D OCCT 8.0.1
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    Open CASCADE Technology Reference Manual 8.0.1
    Graphic3d_FrameStatsCounter.hxx File Reference

    Enumerations

    enum  Graphic3d_FrameStatsCounter {
      Graphic3d_FrameStatsCounter_NbLayers = 0 , Graphic3d_FrameStatsCounter_NbStructs , Graphic3d_FrameStatsCounter_EstimatedBytesGeom , Graphic3d_FrameStatsCounter_EstimatedBytesFbos ,
      Graphic3d_FrameStatsCounter_EstimatedBytesTextures , Graphic3d_FrameStatsCounter_NbLayersNotCulled , Graphic3d_FrameStatsCounter_NbStructsNotCulled , Graphic3d_FrameStatsCounter_NbGroupsNotCulled ,
      Graphic3d_FrameStatsCounter_NbElemsNotCulled , Graphic3d_FrameStatsCounter_NbElemsFillNotCulled , Graphic3d_FrameStatsCounter_NbElemsLineNotCulled , Graphic3d_FrameStatsCounter_NbElemsPointNotCulled ,
      Graphic3d_FrameStatsCounter_NbElemsTextNotCulled , Graphic3d_FrameStatsCounter_NbTrianglesNotCulled , Graphic3d_FrameStatsCounter_NbLinesNotCulled , Graphic3d_FrameStatsCounter_NbPointsNotCulled ,
      Graphic3d_FrameStatsCounter_NbLayersImmediate , Graphic3d_FrameStatsCounter_NbStructsImmediate , Graphic3d_FrameStatsCounter_NbGroupsImmediate , Graphic3d_FrameStatsCounter_NbElemsImmediate ,
      Graphic3d_FrameStatsCounter_NbElemsFillImmediate , Graphic3d_FrameStatsCounter_NbElemsLineImmediate , Graphic3d_FrameStatsCounter_NbElemsPointImmediate , Graphic3d_FrameStatsCounter_NbElemsTextImmediate ,
      Graphic3d_FrameStatsCounter_NbTrianglesImmediate , Graphic3d_FrameStatsCounter_NbLinesImmediate , Graphic3d_FrameStatsCounter_NbPointsImmediate
    }
     Stats counter. More...
    enum  {
      Graphic3d_FrameStatsCounter_NB = Graphic3d_FrameStatsCounter_NbPointsImmediate + 1 , Graphic3d_FrameStatsCounter_SCENE_LOWER = Graphic3d_FrameStatsCounter_NbLayers , Graphic3d_FrameStatsCounter_SCENE_UPPER = Graphic3d_FrameStatsCounter_EstimatedBytesTextures , Graphic3d_FrameStatsCounter_RENDERED_LOWER = Graphic3d_FrameStatsCounter_NbLayersNotCulled ,
      Graphic3d_FrameStatsCounter_RENDERED_UPPER = Graphic3d_FrameStatsCounter_NbPointsNotCulled , Graphic3d_FrameStatsCounter_IMMEDIATE_LOWER = Graphic3d_FrameStatsCounter_NbLayersImmediate , Graphic3d_FrameStatsCounter_IMMEDIATE_UPPER = Graphic3d_FrameStatsCounter_NbPointsImmediate
    }

    Enumeration Type Documentation

    ◆ anonymous enum

    anonymous enum
    Enumerator
    Graphic3d_FrameStatsCounter_NB 
    Graphic3d_FrameStatsCounter_SCENE_LOWER 
    Graphic3d_FrameStatsCounter_SCENE_UPPER 
    Graphic3d_FrameStatsCounter_RENDERED_LOWER 
    Graphic3d_FrameStatsCounter_RENDERED_UPPER 
    Graphic3d_FrameStatsCounter_IMMEDIATE_LOWER 
    Graphic3d_FrameStatsCounter_IMMEDIATE_UPPER 

    ◆ Graphic3d_FrameStatsCounter

    Stats counter.

    Enumerator
    Graphic3d_FrameStatsCounter_NbLayers 

    number of ZLayers

    Graphic3d_FrameStatsCounter_NbStructs 

    number of defined OpenGl_Structure

    Graphic3d_FrameStatsCounter_EstimatedBytesGeom 

    estimated GPU memory used for geometry

    Graphic3d_FrameStatsCounter_EstimatedBytesFbos 

    estimated GPU memory used for FBOs

    Graphic3d_FrameStatsCounter_EstimatedBytesTextures 

    estimated GPU memory used for textures

    Graphic3d_FrameStatsCounter_NbLayersNotCulled 

    number of not culled ZLayers

    Graphic3d_FrameStatsCounter_NbStructsNotCulled 

    number of not culled OpenGl_Structure

    Graphic3d_FrameStatsCounter_NbGroupsNotCulled 

    number of not culled OpenGl_Group

    Graphic3d_FrameStatsCounter_NbElemsNotCulled 

    number of not culled OpenGl_Element

    Graphic3d_FrameStatsCounter_NbElemsFillNotCulled 

    number of not culled OpenGl_PrimitiveArray drawing triangles

    Graphic3d_FrameStatsCounter_NbElemsLineNotCulled 

    number of not culled OpenGl_PrimitiveArray drawing lines

    Graphic3d_FrameStatsCounter_NbElemsPointNotCulled 

    number of not culled OpenGl_PrimitiveArray drawing points

    Graphic3d_FrameStatsCounter_NbElemsTextNotCulled 

    number of not culled OpenGl_Text

    Graphic3d_FrameStatsCounter_NbTrianglesNotCulled 

    number of not culled (as structure) triangles

    Graphic3d_FrameStatsCounter_NbLinesNotCulled 

    number of not culled (as structure) line segments

    Graphic3d_FrameStatsCounter_NbPointsNotCulled 

    number of not culled (as structure) points

    Graphic3d_FrameStatsCounter_NbLayersImmediate 

    number of ZLayers in immediate layer

    Graphic3d_FrameStatsCounter_NbStructsImmediate 

    number of OpenGl_Structure in immediate layer

    Graphic3d_FrameStatsCounter_NbGroupsImmediate 

    number of OpenGl_Group in immediate layer

    Graphic3d_FrameStatsCounter_NbElemsImmediate 

    number of OpenGl_Element in immediate layer

    Graphic3d_FrameStatsCounter_NbElemsFillImmediate 

    number of OpenGl_PrimitiveArray drawing triangles in immediate layer

    Graphic3d_FrameStatsCounter_NbElemsLineImmediate 

    number of OpenGl_PrimitiveArray drawing lines in immediate layer

    Graphic3d_FrameStatsCounter_NbElemsPointImmediate 

    number of OpenGl_PrimitiveArray drawing points in immediate layer

    Graphic3d_FrameStatsCounter_NbElemsTextImmediate 

    number of OpenGl_Text in immediate layer

    Graphic3d_FrameStatsCounter_NbTrianglesImmediate 

    number of triangles in immediate layer

    Graphic3d_FrameStatsCounter_NbLinesImmediate 

    number of line segments in immediate layer

    Graphic3d_FrameStatsCounter_NbPointsImmediate 

    number of points in immediate layer