OCCT3D OCCT 8.0.1
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    Open CASCADE Technology Reference Manual 8.0.1
    Graphic3d_NameOfMaterial.hxx File Reference

    Enumerations

    enum  Graphic3d_NameOfMaterial {
      Graphic3d_NameOfMaterial_Brass , Graphic3d_NameOfMaterial_Bronze , Graphic3d_NameOfMaterial_Copper , Graphic3d_NameOfMaterial_Gold ,
      Graphic3d_NameOfMaterial_Pewter , Graphic3d_NameOfMaterial_Plastered , Graphic3d_NameOfMaterial_Plastified , Graphic3d_NameOfMaterial_Silver ,
      Graphic3d_NameOfMaterial_Steel , Graphic3d_NameOfMaterial_Stone , Graphic3d_NameOfMaterial_ShinyPlastified , Graphic3d_NameOfMaterial_Satin ,
      Graphic3d_NameOfMaterial_Metalized , Graphic3d_NameOfMaterial_Ionized , Graphic3d_NameOfMaterial_Chrome , Graphic3d_NameOfMaterial_Aluminum ,
      Graphic3d_NameOfMaterial_Obsidian , Graphic3d_NameOfMaterial_Neon , Graphic3d_NameOfMaterial_Jade , Graphic3d_NameOfMaterial_Charcoal ,
      Graphic3d_NameOfMaterial_Water , Graphic3d_NameOfMaterial_Glass , Graphic3d_NameOfMaterial_Diamond , Graphic3d_NameOfMaterial_Transparent ,
      Graphic3d_NameOfMaterial_DEFAULT , Graphic3d_NameOfMaterial_UserDefined , Graphic3d_NOM_BRASS = Graphic3d_NameOfMaterial_Brass , Graphic3d_NOM_BRONZE = Graphic3d_NameOfMaterial_Bronze ,
      Graphic3d_NOM_COPPER = Graphic3d_NameOfMaterial_Copper , Graphic3d_NOM_GOLD = Graphic3d_NameOfMaterial_Gold , Graphic3d_NOM_PEWTER = Graphic3d_NameOfMaterial_Pewter , Graphic3d_NOM_PLASTER = Graphic3d_NameOfMaterial_Plastered ,
      Graphic3d_NOM_PLASTIC = Graphic3d_NameOfMaterial_Plastified , Graphic3d_NOM_SILVER = Graphic3d_NameOfMaterial_Silver , Graphic3d_NOM_STEEL = Graphic3d_NameOfMaterial_Steel , Graphic3d_NOM_STONE = Graphic3d_NameOfMaterial_Stone ,
      Graphic3d_NOM_SHINY_PLASTIC = Graphic3d_NameOfMaterial_ShinyPlastified , Graphic3d_NOM_SATIN = Graphic3d_NameOfMaterial_Satin , Graphic3d_NOM_METALIZED = Graphic3d_NameOfMaterial_Metalized , Graphic3d_NOM_NEON_GNC = Graphic3d_NameOfMaterial_Ionized ,
      Graphic3d_NOM_CHROME = Graphic3d_NameOfMaterial_Chrome , Graphic3d_NOM_ALUMINIUM = Graphic3d_NameOfMaterial_Aluminum , Graphic3d_NOM_OBSIDIAN = Graphic3d_NameOfMaterial_Obsidian , Graphic3d_NOM_NEON_PHC = Graphic3d_NameOfMaterial_Neon ,
      Graphic3d_NOM_JADE = Graphic3d_NameOfMaterial_Jade , Graphic3d_NOM_CHARCOAL = Graphic3d_NameOfMaterial_Charcoal , Graphic3d_NOM_WATER = Graphic3d_NameOfMaterial_Water , Graphic3d_NOM_GLASS = Graphic3d_NameOfMaterial_Glass ,
      Graphic3d_NOM_DIAMOND = Graphic3d_NameOfMaterial_Diamond , Graphic3d_NOM_TRANSPARENT = Graphic3d_NameOfMaterial_Transparent , Graphic3d_NOM_DEFAULT = Graphic3d_NameOfMaterial_DEFAULT , Graphic3d_NOM_UserDefined = Graphic3d_NameOfMaterial_UserDefined
    }
     List of named materials (predefined presets). Each preset defines either physical (having natural color) or generic (mutable color) material (. More...

    Enumeration Type Documentation

    ◆ Graphic3d_NameOfMaterial

    List of named materials (predefined presets). Each preset defines either physical (having natural color) or generic (mutable color) material (.

    See also
    Graphic3d_TypeOfMaterial).
    Enumerator
    Graphic3d_NameOfMaterial_Brass 

    Brass (Physic).

    Graphic3d_NameOfMaterial_Bronze 

    Bronze (Physic).

    Graphic3d_NameOfMaterial_Copper 

    Copper (Physic).

    Graphic3d_NameOfMaterial_Gold 

    Gold (Physic).

    Graphic3d_NameOfMaterial_Pewter 

    Pewter (Physic).

    Graphic3d_NameOfMaterial_Plastered 

    Plastered (Generic).

    Graphic3d_NameOfMaterial_Plastified 

    Plastified (Generic).

    Graphic3d_NameOfMaterial_Silver 

    Silver (Physic).

    Graphic3d_NameOfMaterial_Steel 

    Steel (Physic).

    Graphic3d_NameOfMaterial_Stone 

    Stone (Physic).

    Graphic3d_NameOfMaterial_ShinyPlastified 

    Shiny Plastified (Generic).

    Graphic3d_NameOfMaterial_Satin 

    Satin (Generic).

    Graphic3d_NameOfMaterial_Metalized 

    Metalized (Generic).

    Graphic3d_NameOfMaterial_Ionized 

    Ionized (Generic).

    Graphic3d_NameOfMaterial_Chrome 

    Chrome (Physic).

    Graphic3d_NameOfMaterial_Aluminum 

    Aluminum (Physic).

    Graphic3d_NameOfMaterial_Obsidian 

    Obsidian (Physic).

    Graphic3d_NameOfMaterial_Neon 

    Neon (Physic).

    Graphic3d_NameOfMaterial_Jade 

    Jade (Physic).

    Graphic3d_NameOfMaterial_Charcoal 

    Charcoal (Physic).

    Graphic3d_NameOfMaterial_Water 

    Water (Physic).

    Graphic3d_NameOfMaterial_Glass 

    Glass (Physic).

    Graphic3d_NameOfMaterial_Diamond 

    Diamond (Physic).

    Graphic3d_NameOfMaterial_Transparent 

    Transparent (Physic).

    Graphic3d_NameOfMaterial_DEFAULT 

    Default (Generic); normally used as out-of-range value pointing to some application default.

    Graphic3d_NameOfMaterial_UserDefined 

    User-defined (Physic); used for any material with non-standard definition.

    Graphic3d_NOM_BRASS 
    Graphic3d_NOM_BRONZE 
    Graphic3d_NOM_COPPER 
    Graphic3d_NOM_GOLD 
    Graphic3d_NOM_PEWTER 
    Graphic3d_NOM_PLASTER 
    Graphic3d_NOM_PLASTIC 
    Graphic3d_NOM_SILVER 
    Graphic3d_NOM_STEEL 
    Graphic3d_NOM_STONE 
    Graphic3d_NOM_SHINY_PLASTIC 
    Graphic3d_NOM_SATIN 
    Graphic3d_NOM_METALIZED 
    Graphic3d_NOM_NEON_GNC 
    Graphic3d_NOM_CHROME 
    Graphic3d_NOM_ALUMINIUM 
    Graphic3d_NOM_OBSIDIAN 
    Graphic3d_NOM_NEON_PHC 
    Graphic3d_NOM_JADE 
    Graphic3d_NOM_CHARCOAL 
    Graphic3d_NOM_WATER 
    Graphic3d_NOM_GLASS 
    Graphic3d_NOM_DIAMOND 
    Graphic3d_NOM_TRANSPARENT 
    Graphic3d_NOM_DEFAULT 
    Graphic3d_NOM_UserDefined