OCCT3D OCCT 8.0.1
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    Open CASCADE Technology Reference Manual 8.0.1
    Graphic3d_TypeOfLimit.hxx File Reference

    Enumerations

    enum  Graphic3d_TypeOfLimit {
      Graphic3d_TypeOfLimit_MaxNbLights , Graphic3d_TypeOfLimit_MaxNbClipPlanes , Graphic3d_TypeOfLimit_MaxNbViews , Graphic3d_TypeOfLimit_MaxTextureSize ,
      Graphic3d_TypeOfLimit_MaxViewDumpSizeX , Graphic3d_TypeOfLimit_MaxViewDumpSizeY , Graphic3d_TypeOfLimit_MaxCombinedTextureUnits , Graphic3d_TypeOfLimit_MaxMsaa ,
      Graphic3d_TypeOfLimit_HasPBR , Graphic3d_TypeOfLimit_HasRayTracing , Graphic3d_TypeOfLimit_HasRayTracingTextures , Graphic3d_TypeOfLimit_HasRayTracingAdaptiveSampling ,
      Graphic3d_TypeOfLimit_HasRayTracingAdaptiveSamplingAtomic , Graphic3d_TypeOfLimit_HasSRGB , Graphic3d_TypeOfLimit_HasBlendedOit , Graphic3d_TypeOfLimit_HasBlendedOitMsaa ,
      Graphic3d_TypeOfLimit_HasFlatShading , Graphic3d_TypeOfLimit_HasMeshEdges , Graphic3d_TypeOfLimit_IsWorkaroundFBO , Graphic3d_TypeOfLimit_NB
    }
     Type of graphic resource limit. More...

    Enumeration Type Documentation

    ◆ Graphic3d_TypeOfLimit

    Type of graphic resource limit.

    Enumerator
    Graphic3d_TypeOfLimit_MaxNbLights 

    maximum number of active light sources

    Graphic3d_TypeOfLimit_MaxNbClipPlanes 

    maximum number of active clipping planes

    Graphic3d_TypeOfLimit_MaxNbViews 

    maximum number of views

    Graphic3d_TypeOfLimit_MaxTextureSize 

    maximum size of texture

    Graphic3d_TypeOfLimit_MaxViewDumpSizeX 

    maximum width for image dump

    Graphic3d_TypeOfLimit_MaxViewDumpSizeY 

    maximum height for image dump

    Graphic3d_TypeOfLimit_MaxCombinedTextureUnits 

    maximum number of combined texture units for multitexturing

    Graphic3d_TypeOfLimit_MaxMsaa 

    maximum number of MSAA samples

    Graphic3d_TypeOfLimit_HasPBR 

    indicates whether PBR metallic-roughness shading model is supported

    Graphic3d_TypeOfLimit_HasRayTracing 

    indicates whether ray tracing is supported

    Graphic3d_TypeOfLimit_HasRayTracingTextures 

    indicates whether ray tracing textures are supported

    Graphic3d_TypeOfLimit_HasRayTracingAdaptiveSampling 

    indicates whether adaptive screen sampling is supported

    Graphic3d_TypeOfLimit_HasRayTracingAdaptiveSamplingAtomic 

    indicates whether optimized adaptive screen sampling is supported (hardware supports atomic float operations)

    Graphic3d_TypeOfLimit_HasSRGB 

    indicates whether sRGB rendering is supported

    Graphic3d_TypeOfLimit_HasBlendedOit 

    indicates whether necessary GL extensions for Weighted, Blended OIT available (without MSAA).

    Graphic3d_TypeOfLimit_HasBlendedOitMsaa 

    indicates whether necessary GL extensions for Weighted, Blended OIT available (with MSAA).

    Graphic3d_TypeOfLimit_HasFlatShading 

    indicates whether Flat shading (Graphic3d_TypeOfShadingModel_PhongFacet) is supported

    Graphic3d_TypeOfLimit_HasMeshEdges 

    indicates whether advanced mesh edges presentation is supported

    Graphic3d_TypeOfLimit_IsWorkaroundFBO 

    indicates whether workaround for Intel driver problem with empty FBO for images with big width is applied.

    Graphic3d_TypeOfLimit_NB 

    number of elements in this enumeration