OCCT3D OCCT 8.0.1
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    Open CASCADE Technology Reference Manual 8.0.1
    Graphic3d_TypeOfTexture.hxx File Reference

    Enumerations

    enum  Graphic3d_TypeOfTexture {
      Graphic3d_TypeOfTexture_1D , Graphic3d_TypeOfTexture_2D , Graphic3d_TypeOfTexture_3D , Graphic3d_TypeOfTexture_CUBEMAP ,
      Graphic3d_TOT_2D_MIPMAP , Graphic3d_TOT_1D = Graphic3d_TypeOfTexture_1D , Graphic3d_TOT_2D = Graphic3d_TypeOfTexture_2D , Graphic3d_TOT_CUBEMAP = Graphic3d_TypeOfTexture_CUBEMAP
    }
     Type of the texture file format. More...

    Enumeration Type Documentation

    ◆ Graphic3d_TypeOfTexture

    Type of the texture file format.

    Enumerator
    Graphic3d_TypeOfTexture_1D 

    1D texture (array). Note that this texture type might be unsupported by graphics API (emulated by 2D texture with 1 pixel height).

    Graphic3d_TypeOfTexture_2D 

    2D texture (image plane).

    Graphic3d_TypeOfTexture_3D 

    3D texture (a set of image planes).

    Graphic3d_TypeOfTexture_CUBEMAP 

    Cubemap texture (6 image planes defining cube sides).

    Graphic3d_TOT_2D_MIPMAP 

    Obsolete type - Graphic3d_TextureRoot::SetMipmapsGeneration() should be used instead.

    Graphic3d_TOT_1D 
    Graphic3d_TOT_2D 
    Graphic3d_TOT_CUBEMAP