OCCT3D OCCT 8.0.1
OCCT documentation

Search guides and API reference

Enter at least two characters.

    Open CASCADE Technology Reference Manual 8.0.1
    TopLoc_Location.hxx File Reference
    #include <Standard.hxx>
    #include <Standard_DefineAlloc.hxx>
    #include <Standard_Handle.hxx>
    #include <Standard_Integer.hxx>
    #include <Standard_OStream.hxx>
    #include <TopLoc_SListOfItemLocation.hxx>
    #include <TopLoc_Location.lxx>

    Data Structures

    class  TopLoc_Location
     A Location is a composite transition. It comprises a series of elementary reference coordinates, i.e. objects of type TopLoc_Datum3D, and the powers to which these objects are raised. More...