OCCT3D OCCT 8.0.1
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    Open CASCADE Technology Reference Manual 8.0.1
    Vrml_DirectionalLight.hxx File Reference
    #include <Standard.hxx>
    #include <Standard_DefineAlloc.hxx>
    #include <Standard_Handle.hxx>
    #include <Quantity_Color.hxx>
    #include <gp_Vec.hxx>
    #include <Standard_OStream.hxx>

    Data Structures

    class  Vrml_DirectionalLight
     defines a directional light node of VRML specifying properties of lights. This node defines a directional light source that illuminates along rays parallel to a given 3-dimensional vector Color is written as an RGB triple. Light intensity must be in the range 0.0 to 1.0, inclusive. More...