The class BOPDS_Point is to store the information about intersection point.
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#include <BOPDS_Point.hxx>
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| | BOPDS_Point () |
| | Empty constructor.
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| virtual | ~BOPDS_Point () |
| void | SetPnt (const gp_Pnt &thePnt) |
| | Modifier Sets 3D point <thePnt>.
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| const gp_Pnt & | Pnt () const |
| | Selector Returns 3D point.
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| void | SetPnt2D1 (const gp_Pnt2d &thePnt) |
| | Modifier Sets 2D point on the first face <thePnt>.
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| const gp_Pnt2d & | Pnt2D1 () const |
| | Selector Returns 2D point on the first face <thePnt>.
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| void | SetPnt2D2 (const gp_Pnt2d &thePnt) |
| | Modifier Sets 2D point on the second face <thePnt>.
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| const gp_Pnt2d & | Pnt2D2 () const |
| | Selector Returns 2D point on the second face <thePnt>.
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| void | SetIndex (const int theIndex) |
| | Modifier Sets the index of the vertex <theIndex>.
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| int | Index () const |
| | Selector Returns index of the vertex.
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The class BOPDS_Point is to store the information about intersection point.
◆ BOPDS_Point()
| BOPDS_Point::BOPDS_Point |
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◆ ~BOPDS_Point()
| virtual BOPDS_Point::~BOPDS_Point |
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virtual |
◆ Index()
| int BOPDS_Point::Index |
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const |
Selector Returns index of the vertex.
◆ Pnt()
| const gp_Pnt & BOPDS_Point::Pnt |
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const |
Selector Returns 3D point.
◆ Pnt2D1()
| const gp_Pnt2d & BOPDS_Point::Pnt2D1 |
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const |
Selector Returns 2D point on the first face <thePnt>.
◆ Pnt2D2()
| const gp_Pnt2d & BOPDS_Point::Pnt2D2 |
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const |
Selector Returns 2D point on the second face <thePnt>.
◆ SetIndex()
| void BOPDS_Point::SetIndex |
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const int | theIndex | ) |
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Modifier Sets the index of the vertex <theIndex>.
◆ SetPnt()
Modifier Sets 3D point <thePnt>.
◆ SetPnt2D1()
Modifier Sets 2D point on the first face <thePnt>.
◆ SetPnt2D2()
Modifier Sets 2D point on the second face <thePnt>.
◆ myIndex
◆ myPnt
◆ myPnt2D1
◆ myPnt2D2
The documentation for this class was generated from the following file: