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    Open CASCADE Technology Reference Manual 8.0.1
    BVH_TreeBase< T, N > Class Template Reference

    Stores parameters of bounding volume hierarchy (BVH). Bounding volume hierarchy (BVH) organizes geometric objects in the tree based on spatial relationships. Each node in the tree contains an axis-aligned bounding box of all the objects below it. Bounding volume hierarchies are used in many algorithms to support efficient operations on the sets of geometric objects, such as collision detection, ray-tracing, searching of nearest objects, and view frustum culling. More...

    #include <BVH_Tree.hxx>

    Inheritance diagram for BVH_TreeBase< T, N >:

    Public Types

    custom data types
    typedef BVH_Box< T, N >::BVH_VecNt BVH_VecNt
    typedef void base_type
     Returns a type descriptor about this object.

    Public Member Functions

    general methods

    Creates new empty BVH tree.

     BVH_TreeBase ()
     Releases resources of BVH tree.
     ~BVH_TreeBase () override=default
     Releases resources of BVH tree.
    int Depth () const
     Returns depth (height) of BVH tree.
    int Length () const
     Returns total number of BVH tree nodes.
    methods for accessing individual nodes

    Returns minimum point of the given node.

    BVH_VecNtMinPoint (const int theNodeIndex)
     Returns maximum point of the given node.
    BVH_VecNtMaxPoint (const int theNodeIndex)
     Returns maximum point of the given node.
    const BVH_VecNtMinPoint (const int theNodeIndex) const
     Returns minimum point of the given node.
    const BVH_VecNtMaxPoint (const int theNodeIndex) const
     Returns maximum point of the given node.
    int & BegPrimitive (const int theNodeIndex)
     Returns index of first primitive of the given leaf node.
    int & EndPrimitive (const int theNodeIndex)
     Returns index of last primitive of the given leaf node.
    int BegPrimitive (const int theNodeIndex) const
     Returns index of first primitive of the given leaf node.
    int EndPrimitive (const int theNodeIndex) const
     Returns index of last primitive of the given leaf node.
    int NbPrimitives (const int theNodeIndex) const
     Returns number of primitives in the given leaf node.
    int & Level (const int theNodeIndex)
     Returns level (depth) of the given node.
    int Level (const int theNodeIndex) const
     Returns level (depth) of the given node.
    bool IsOuter (const int theNodeIndex) const
     Checks whether the given node is outer.
    methods for accessing serialized tree data

    Returns array of node data records.

    BVH_Array4iNodeInfoBuffer ()
     Returns array of node data records.
    const BVH_Array4iNodeInfoBuffer () const
     Returns array of node data records.
    BVH::ArrayType< T, N >::Type & MinPointBuffer ()
     Returns array of node minimum points.
    BVH::ArrayType< T, N >::Type & MaxPointBuffer ()
     Returns array of node maximum points.
    const BVH::ArrayType< T, N >::Type & MinPointBuffer () const
     Returns array of node minimum points.
    const BVH::ArrayType< T, N >::Type & MaxPointBuffer () const
     Returns array of node maximum points.
    void DumpJson (Standard_OStream &theOStream, int theDepth=-1) const override
     Dumps the content of me into the stream.
    void DumpNode (const int theNodeIndex, Standard_OStream &theOStream, int theDepth) const override
     Dumps the content of node into the stream.
    Public Member Functions inherited from Standard_Transient
     Standard_Transient ()
     Empty constructor.
     Standard_Transient (const Standard_Transient &)
     Copy constructor – does nothing.
    Standard_Transientoperator= (const Standard_Transient &)
     Assignment operator, needed to avoid copying reference counter.
    virtual ~Standard_Transient ()=default
     Destructor must be virtual.
    virtual const opencascade::handle< Standard_Type > & DynamicType () const
     Returns a type descriptor about this object.
    bool IsInstance (const opencascade::handle< Standard_Type > &theType) const
     Returns a true value if this is an instance of Type.
    bool IsInstance (const char *const theTypeName) const
     Returns a true value if this is an instance of TypeName.
    bool IsKind (const opencascade::handle< Standard_Type > &theType) const
     Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
    bool IsKind (const char *const theTypeName) const
     Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
    Standard_TransientThis () const
     Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
    int GetRefCount () const noexcept
     Get the reference counter of this object.
    void IncrementRefCounter () noexcept
     Increments the reference counter of this object. Uses relaxed memory ordering since incrementing only requires atomicity, not synchronization with other memory operations.
    int DecrementRefCounter () noexcept
     Decrements the reference counter of this object; returns the decremented value. Uses release ordering for the decrement to ensure all writes to the object are visible before the count reaches zero. An acquire fence is added only when the count reaches zero, ensuring proper synchronization before deletion. This is more efficient than using acq_rel for every decrement.
    virtual void Delete () const
     Memory deallocator for transient classes.

    Data Fields

    protected fields

    Array of node data records.

    BVH_Array4i myNodeInfoBuffer
     Array of node minimum points.
    BVH::ArrayType< T, N >::Type myMinPointBuffer
     Array of node minimum points.
    BVH::ArrayType< T, N >::Type myMaxPointBuffer
     Array of node maximum points.
    int myDepth
     Current depth of BVH tree (set by builder).

    Additional Inherited Members

    static constexpr const char * get_type_name ()
     Returns a type descriptor about this object.
    static const opencascade::handle< Standard_Type > & get_type_descriptor ()
     Returns type descriptor of Standard_Transient class.
    Protected Member Functions inherited from BVH_TreeBaseTransient
     BVH_TreeBaseTransient ()

    Detailed Description

    template<class T, int N>
    class BVH_TreeBase< T, N >

    Stores parameters of bounding volume hierarchy (BVH). Bounding volume hierarchy (BVH) organizes geometric objects in the tree based on spatial relationships. Each node in the tree contains an axis-aligned bounding box of all the objects below it. Bounding volume hierarchies are used in many algorithms to support efficient operations on the sets of geometric objects, such as collision detection, ray-tracing, searching of nearest objects, and view frustum culling.

    Member Typedef Documentation

    ◆ BVH_VecNt

    template<class T, int N>
    typedef BVH_Box<T,N>::BVH_VecNt BVH_TreeBase< T, N >::BVH_VecNt

    Constructor & Destructor Documentation

    ◆ BVH_TreeBase()

    template<class T, int N>
    BVH_TreeBase< T, N >::BVH_TreeBase ( )
    inline

    Releases resources of BVH tree.

    ◆ ~BVH_TreeBase()

    template<class T, int N>
    BVH_TreeBase< T, N >::~BVH_TreeBase ( )
    overridedefault

    Releases resources of BVH tree.

    Member Function Documentation

    ◆ BegPrimitive() [1/2]

    template<class T, int N>
    int & BVH_TreeBase< T, N >::BegPrimitive ( const int theNodeIndex)
    inline

    Returns index of first primitive of the given leaf node.

    ◆ BegPrimitive() [2/2]

    template<class T, int N>
    int BVH_TreeBase< T, N >::BegPrimitive ( const int theNodeIndex) const
    inline

    Returns index of first primitive of the given leaf node.

    ◆ Depth()

    template<class T, int N>
    int BVH_TreeBase< T, N >::Depth ( ) const
    inline

    Returns depth (height) of BVH tree.

    ◆ DumpJson()

    template<class T, int N>
    void BVH_TreeBase< T, N >::DumpJson ( Standard_OStream & theOStream,
    int theDepth = -1 ) const
    inlineoverridevirtual

    Dumps the content of me into the stream.

    Reimplemented from BVH_TreeBaseTransient.

    ◆ DumpNode()

    template<class T, int N>
    void BVH_TreeBase< T, N >::DumpNode ( const int theNodeIndex,
    Standard_OStream & theOStream,
    int theDepth ) const
    inlineoverridevirtual

    Dumps the content of node into the stream.

    Reimplemented from BVH_TreeBaseTransient.

    ◆ EndPrimitive() [1/2]

    template<class T, int N>
    int & BVH_TreeBase< T, N >::EndPrimitive ( const int theNodeIndex)
    inline

    Returns index of last primitive of the given leaf node.

    ◆ EndPrimitive() [2/2]

    template<class T, int N>
    int BVH_TreeBase< T, N >::EndPrimitive ( const int theNodeIndex) const
    inline

    Returns index of last primitive of the given leaf node.

    ◆ IsOuter()

    template<class T, int N>
    bool BVH_TreeBase< T, N >::IsOuter ( const int theNodeIndex) const
    inline

    Checks whether the given node is outer.

    ◆ Length()

    template<class T, int N>
    int BVH_TreeBase< T, N >::Length ( ) const
    inline

    Returns total number of BVH tree nodes.

    ◆ Level() [1/2]

    template<class T, int N>
    int & BVH_TreeBase< T, N >::Level ( const int theNodeIndex)
    inline

    Returns level (depth) of the given node.

    ◆ Level() [2/2]

    template<class T, int N>
    int BVH_TreeBase< T, N >::Level ( const int theNodeIndex) const
    inline

    Returns level (depth) of the given node.

    ◆ MaxPoint() [1/2]

    template<class T, int N>
    BVH_VecNt & BVH_TreeBase< T, N >::MaxPoint ( const int theNodeIndex)
    inline

    Returns maximum point of the given node.

    ◆ MaxPoint() [2/2]

    template<class T, int N>
    const BVH_VecNt & BVH_TreeBase< T, N >::MaxPoint ( const int theNodeIndex) const
    inline

    Returns maximum point of the given node.

    ◆ MaxPointBuffer() [1/2]

    template<class T, int N>
    BVH::ArrayType< T, N >::Type & BVH_TreeBase< T, N >::MaxPointBuffer ( )
    inline

    Returns array of node maximum points.

    ◆ MaxPointBuffer() [2/2]

    template<class T, int N>
    const BVH::ArrayType< T, N >::Type & BVH_TreeBase< T, N >::MaxPointBuffer ( ) const
    inline

    Returns array of node maximum points.

    ◆ MinPoint() [1/2]

    template<class T, int N>
    BVH_VecNt & BVH_TreeBase< T, N >::MinPoint ( const int theNodeIndex)
    inline

    Returns maximum point of the given node.

    ◆ MinPoint() [2/2]

    template<class T, int N>
    const BVH_VecNt & BVH_TreeBase< T, N >::MinPoint ( const int theNodeIndex) const
    inline

    Returns minimum point of the given node.

    ◆ MinPointBuffer() [1/2]

    template<class T, int N>
    BVH::ArrayType< T, N >::Type & BVH_TreeBase< T, N >::MinPointBuffer ( )
    inline

    Returns array of node minimum points.

    ◆ MinPointBuffer() [2/2]

    template<class T, int N>
    const BVH::ArrayType< T, N >::Type & BVH_TreeBase< T, N >::MinPointBuffer ( ) const
    inline

    Returns array of node minimum points.

    ◆ NbPrimitives()

    template<class T, int N>
    int BVH_TreeBase< T, N >::NbPrimitives ( const int theNodeIndex) const
    inline

    Returns number of primitives in the given leaf node.

    ◆ NodeInfoBuffer() [1/2]

    template<class T, int N>
    BVH_Array4i & BVH_TreeBase< T, N >::NodeInfoBuffer ( )
    inline

    Returns array of node data records.

    ◆ NodeInfoBuffer() [2/2]

    template<class T, int N>
    const BVH_Array4i & BVH_TreeBase< T, N >::NodeInfoBuffer ( ) const
    inline

    Returns array of node data records.

    Field Documentation

    ◆ myDepth

    template<class T, int N>
    int BVH_TreeBase< T, N >::myDepth

    Current depth of BVH tree (set by builder).

    ◆ myMaxPointBuffer

    template<class T, int N>
    BVH::ArrayType<T,N>::Type BVH_TreeBase< T, N >::myMaxPointBuffer

    Array of node maximum points.

    ◆ myMinPointBuffer

    template<class T, int N>
    BVH::ArrayType<T,N>::Type BVH_TreeBase< T, N >::myMinPointBuffer

    Array of node minimum points.

    ◆ myNodeInfoBuffer

    template<class T, int N>
    BVH_Array4i BVH_TreeBase< T, N >::myNodeInfoBuffer

    Array of node minimum points.


    The documentation for this class was generated from the following file: