OCCT3D OCCT 8.0.1
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    Open CASCADE Technology Reference Manual 8.0.1
    Graphic3d_BoundBuffer Class Reference

    Bounds buffer. More...

    #include <Graphic3d_BoundBuffer.hxx>

    Inheritance diagram for Graphic3d_BoundBuffer:

    Public Member Functions

     Graphic3d_BoundBuffer (const occ::handle< NCollection_BaseAllocator > &theAlloc)
     Empty constructor.
    bool Init (const int theNbBounds, const bool theHasColors)
     Allocates new empty array.
    void DumpJson (Standard_OStream &theOStream, int theDepth=-1) const override
     Dumps the content of me into the stream.
    Public Member Functions inherited from NCollection_Buffer
     NCollection_Buffer (const occ::handle< NCollection_BaseAllocator > &theAlloc, const size_t theSize=0, uint8_t *theData=nullptr)
     Default constructor. When theData is NULL but theSize is not 0 than buffer of specified size will be allocated.
     ~NCollection_Buffer () override
     Destructor.
    const uint8_t * Data () const noexcept
    uint8_t * ChangeData () noexcept
    bool IsEmpty () const noexcept
    size_t Size () const noexcept
     Return buffer length in bytes.
    const occ::handle< NCollection_BaseAllocator > & Allocator () const noexcept
    void SetAllocator (const occ::handle< NCollection_BaseAllocator > &theAlloc)
     Assign new buffer allocator with de-allocation of buffer.
    bool Allocate (const size_t theSize)
     Allocate the buffer.
    void Free ()
     De-allocate buffer.
    Public Member Functions inherited from Standard_Transient
     Standard_Transient ()
     Empty constructor.
     Standard_Transient (const Standard_Transient &)
     Copy constructor – does nothing.
    Standard_Transientoperator= (const Standard_Transient &)
     Assignment operator, needed to avoid copying reference counter.
    virtual ~Standard_Transient ()=default
     Destructor must be virtual.
    virtual const opencascade::handle< Standard_Type > & DynamicType () const
     Returns a type descriptor about this object.
    bool IsInstance (const opencascade::handle< Standard_Type > &theType) const
     Returns a true value if this is an instance of Type.
    bool IsInstance (const char *const theTypeName) const
     Returns a true value if this is an instance of TypeName.
    bool IsKind (const opencascade::handle< Standard_Type > &theType) const
     Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
    bool IsKind (const char *const theTypeName) const
     Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
    Standard_TransientThis () const
     Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
    int GetRefCount () const noexcept
     Get the reference counter of this object.
    void IncrementRefCounter () noexcept
     Increments the reference counter of this object. Uses relaxed memory ordering since incrementing only requires atomicity, not synchronization with other memory operations.
    int DecrementRefCounter () noexcept
     Decrements the reference counter of this object; returns the decremented value. Uses release ordering for the decrement to ensure all writes to the object are visible before the count reaches zero. An acquire fence is added only when the count reaches zero, ensuring proper synchronization before deletion. This is more efficient than using acq_rel for every decrement.
    virtual void Delete () const
     Memory deallocator for transient classes.

    Data Fields

    NCollection_Vec4< float > * Colors
     pointer to facet color values
    int * Bounds
     pointer to bounds array
    int NbBounds
     number of bounds
    int NbMaxBounds
     number of allocated bounds

    Additional Inherited Members

    typedef void base_type
     Returns a type descriptor about this object.
    static constexpr const char * get_type_name ()
     Returns a type descriptor about this object.
    static const opencascade::handle< Standard_Type > & get_type_descriptor ()
     Returns type descriptor of Standard_Transient class.
    Protected Attributes inherited from NCollection_Buffer
    uint8_t * myData
     data pointer
    size_t mySize
     buffer length in bytes
    occ::handle< NCollection_BaseAllocatormyAllocator
     buffer allocator

    Detailed Description

    Bounds buffer.

    Constructor & Destructor Documentation

    ◆ Graphic3d_BoundBuffer()

    Graphic3d_BoundBuffer::Graphic3d_BoundBuffer ( const occ::handle< NCollection_BaseAllocator > & theAlloc)
    inline

    Empty constructor.

    Member Function Documentation

    ◆ DumpJson()

    void Graphic3d_BoundBuffer::DumpJson ( Standard_OStream & theOStream,
    int theDepth = -1 ) const
    inlineoverridevirtual

    Dumps the content of me into the stream.

    Reimplemented from NCollection_Buffer.

    ◆ Init()

    bool Graphic3d_BoundBuffer::Init ( const int theNbBounds,
    const bool theHasColors )
    inline

    Allocates new empty array.

    Field Documentation

    ◆ Bounds

    int* Graphic3d_BoundBuffer::Bounds

    pointer to bounds array

    ◆ Colors

    NCollection_Vec4<float>* Graphic3d_BoundBuffer::Colors

    pointer to facet color values

    ◆ NbBounds

    int Graphic3d_BoundBuffer::NbBounds

    number of bounds

    ◆ NbMaxBounds

    int Graphic3d_BoundBuffer::NbMaxBounds

    number of allocated bounds


    The documentation for this class was generated from the following file: