OCCT3D OCCT 8.0.1
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    Open CASCADE Technology Reference Manual 8.0.1
    IGESToBRep_Actor Class Reference

    This class performs the transfer of an Entity from IGESToBRep. More...

    #include <IGESToBRep_Actor.hxx>

    Inheritance diagram for IGESToBRep_Actor:

    Public Member Functions

     IGESToBRep_Actor ()
    void SetModel (const occ::handle< Interface_InterfaceModel > &model)
    void SetContinuity (const int continuity=0)
     —Purpose By default continuity = 0 if continuity = 1 : try C1 if continuity = 2 : try C2
    int GetContinuity () const
     Return "thecontinuity".
    bool Recognize (const occ::handle< Standard_Transient > &startstart) override
     Prerequisite for Transfer : the method Transfer is called on a starting object only if Recognize has returned True on it This allows to define a list of Actors, each one processing a definite kind of data TransferProcess calls Recognize on each one before calling Transfer. But even if Recognize has returned True, Transfer can reject by returning a Null Binder (afterwards rejection), the next actor is then invoked.
    occ::handle< Transfer_BinderTransfer (const occ::handle< Standard_Transient > &startstart, const occ::handle< Transfer_TransientProcess > &TP, const Message_ProgressRange &theProgress=Message_ProgressRange()) override
    double UsedTolerance () const
     Returns the tolerance which was actually used, either from the file or from statics.
    Public Member Functions inherited from Transfer_ActorOfTransientProcess
     Transfer_ActorOfTransientProcess ()
    occ::handle< Transfer_BinderTransferring (const occ::handle< Standard_Transient > &startstart, const occ::handle< Transfer_ProcessForTransient > &TP, const Message_ProgressRange &theProgress=Message_ProgressRange()) override
     Specific action of Transfer. The Result is stored in the returned Binder, or a Null Handle for "No result" (Default defined as doing nothing; should be deferred) "mutable" allows the Actor to record intermediate information, in addition to those of TransferProcess.
    virtual occ::handle< Standard_TransientTransferTransient (const occ::handle< Standard_Transient > &startstart, const occ::handle< Transfer_TransientProcess > &TP, const Message_ProgressRange &theProgress=Message_ProgressRange())
    void SetShapeFixParameters (const XSAlgo_ShapeProcessor::ParameterMap &theParameters)
     Sets parameters for shape processing.
    void SetShapeFixParameters (XSAlgo_ShapeProcessor::ParameterMap &&theParameters)
     Sets parameters for shape processing. Parameters are moved from the input map.
    void SetShapeFixParameters (const DE_ShapeFixParameters &theParameters, const XSAlgo_ShapeProcessor::ParameterMap &theAdditionalParameters={})
     Sets parameters for shape processing. Parameters from theParameters are copied to the internal map. Parameters from theAdditionalParameters are copied to the internal map if they are not present in theParameters.
    const XSAlgo_ShapeProcessor::ParameterMapGetShapeFixParameters () const
     Returns parameters for shape processing that was set by SetParameters() method.
    void SetProcessingFlags (const ShapeProcess::OperationsFlags &theFlags)
     Sets flags defining operations to be performed on shapes.
    const XSAlgo_ShapeProcessor::ProcessingFlagsGetProcessingFlags () const
     Returns flags defining operations to be performed on shapes.
    Public Member Functions inherited from Transfer_ActorOfProcessForTransient
     Transfer_ActorOfProcessForTransient ()
    occ::handle< Transfer_SimpleBinderOfTransientTransientResult (const occ::handle< Standard_Transient > &resres) const
     Prepares and Returns a Binder for a Transient Result Returns a Null Handle if <res> is itself Null.
    occ::handle< Transfer_BinderNullResult () const
     Returns a Binder for No Result, i.e. a Null Handle.
    void SetLast (const bool modemode=true)
     If <mode> is True, commands an Actor to be set at the end of the list of Actors (see SetNext) If it is False (creation default), each add Actor is set at the beginning of the list This allows to define default Actors (which are Last).
    bool IsLast () const
     Returns the Last status (see SetLast).
    void SetNext (const occ::handle< Transfer_ActorOfProcessForTransient > &next)
     Defines a Next Actor : it can then be asked to work if <me> produces no result for a given type of Object. If Next is already set and is not "Last", calls SetNext on it. If Next defined and "Last", the new actor is added before it in the list.
    occ::handle< Transfer_ActorOfProcessForTransientNext () const
     Returns the Actor defined as Next, or a Null Handle.
    Public Member Functions inherited from Standard_Transient
     Standard_Transient ()
     Empty constructor.
     Standard_Transient (const Standard_Transient &)
     Copy constructor – does nothing.
    Standard_Transientoperator= (const Standard_Transient &)
     Assignment operator, needed to avoid copying reference counter.
    virtual ~Standard_Transient ()=default
     Destructor must be virtual.
    virtual const opencascade::handle< Standard_Type > & DynamicType () const
     Returns a type descriptor about this object.
    bool IsInstance (const opencascade::handle< Standard_Type > &theType) const
     Returns a true value if this is an instance of Type.
    bool IsInstance (const char *const theTypeName) const
     Returns a true value if this is an instance of TypeName.
    bool IsKind (const opencascade::handle< Standard_Type > &theType) const
     Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
    bool IsKind (const char *const theTypeName) const
     Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
    Standard_TransientThis () const
     Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
    int GetRefCount () const noexcept
     Get the reference counter of this object.
    void IncrementRefCounter () noexcept
     Increments the reference counter of this object. Uses relaxed memory ordering since incrementing only requires atomicity, not synchronization with other memory operations.
    int DecrementRefCounter () noexcept
     Decrements the reference counter of this object; returns the decremented value. Uses release ordering for the decrement to ensure all writes to the object are visible before the count reaches zero. An acquire fence is added only when the count reaches zero, ensuring proper synchronization before deletion. This is more efficient than using acq_rel for every decrement.
    virtual void Delete () const
     Memory deallocator for transient classes.

    Additional Inherited Members

    typedef void base_type
     Returns a type descriptor about this object.
    static constexpr const char * get_type_name ()
     Returns a type descriptor about this object.
    static const opencascade::handle< Standard_Type > & get_type_descriptor ()
     Returns type descriptor of Standard_Transient class.

    Detailed Description

    This class performs the transfer of an Entity from IGESToBRep.

    I.E. for each type of Entity, it invokes the appropriate Tool then returns the Binder which contains the Result

    Constructor & Destructor Documentation

    ◆ IGESToBRep_Actor()

    IGESToBRep_Actor::IGESToBRep_Actor ( )

    Member Function Documentation

    ◆ GetContinuity()

    int IGESToBRep_Actor::GetContinuity ( ) const

    Return "thecontinuity".

    ◆ Recognize()

    bool IGESToBRep_Actor::Recognize ( const occ::handle< Standard_Transient > & start)
    overridevirtual

    Prerequisite for Transfer : the method Transfer is called on a starting object only if Recognize has returned True on it This allows to define a list of Actors, each one processing a definite kind of data TransferProcess calls Recognize on each one before calling Transfer. But even if Recognize has returned True, Transfer can reject by returning a Null Binder (afterwards rejection), the next actor is then invoked.

    The provided default returns True, can be redefined

    Reimplemented from Transfer_ActorOfProcessForTransient.

    ◆ SetContinuity()

    void IGESToBRep_Actor::SetContinuity ( const int continuity = 0)

    —Purpose By default continuity = 0 if continuity = 1 : try C1 if continuity = 2 : try C2

    ◆ SetModel()

    void IGESToBRep_Actor::SetModel ( const occ::handle< Interface_InterfaceModel > & model)

    ◆ Transfer()

    occ::handle< Transfer_Binder > IGESToBRep_Actor::Transfer ( const occ::handle< Standard_Transient > & start,
    const occ::handle< Transfer_TransientProcess > & TP,
    const Message_ProgressRange & theProgress = Message_ProgressRange() )
    overridevirtual

    Reimplemented from Transfer_ActorOfTransientProcess.

    ◆ UsedTolerance()

    double IGESToBRep_Actor::UsedTolerance ( ) const

    Returns the tolerance which was actually used, either from the file or from statics.


    The documentation for this class was generated from the following file: