OCCT3D OCCT 8.0.1
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    Open CASCADE Technology Reference Manual 8.0.1
    Vrml_PointSet Class Reference

    defines a PointSet node of VRML specifying geometry shapes. More...

    #include <Vrml_PointSet.hxx>

    Public Member Functions

     Vrml_PointSet (const int aStartIndex=0, const int aNumPoints=-1)
    void SetStartIndex (const int aStartIndex)
    int StartIndex () const
    void SetNumPoints (const int aNumPoints)
    int NumPoints () const
    Standard_OStreamPrint (Standard_OStream &anOStream) const

    Detailed Description

    defines a PointSet node of VRML specifying geometry shapes.

    Constructor & Destructor Documentation

    ◆ Vrml_PointSet()

    Vrml_PointSet::Vrml_PointSet ( const int aStartIndex = 0,
    const int aNumPoints = -1 )

    Member Function Documentation

    ◆ NumPoints()

    int Vrml_PointSet::NumPoints ( ) const

    ◆ Print()

    Standard_OStream & Vrml_PointSet::Print ( Standard_OStream & anOStream) const

    ◆ SetNumPoints()

    void Vrml_PointSet::SetNumPoints ( const int aNumPoints)

    ◆ SetStartIndex()

    void Vrml_PointSet::SetStartIndex ( const int aStartIndex)

    ◆ StartIndex()

    int Vrml_PointSet::StartIndex ( ) const

    The documentation for this class was generated from the following file: