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    Open CASCADE Technology Reference Manual 8.0.1
    Vrml_SFRotation Class Reference

    defines SFRotation type of VRML field types. The 4 values represent an axis of rotation followed by amount of right-handed rotation about the that axis, in radians. More...

    #include <Vrml_SFRotation.hxx>

    Public Member Functions

     Vrml_SFRotation ()
     Vrml_SFRotation (const double aRotationX, const double aRotationY, const double aRotationZ, const double anAngle)
    void SetRotationX (const double aRotationX)
    double RotationX () const
    void SetRotationY (const double aRotationY)
    double RotationY () const
    void SetRotationZ (const double aRotationZ)
    double RotationZ () const
    void SetAngle (const double anAngle)
    double Angle () const

    Detailed Description

    defines SFRotation type of VRML field types. The 4 values represent an axis of rotation followed by amount of right-handed rotation about the that axis, in radians.

    Constructor & Destructor Documentation

    ◆ Vrml_SFRotation() [1/2]

    Vrml_SFRotation::Vrml_SFRotation ( )

    ◆ Vrml_SFRotation() [2/2]

    Vrml_SFRotation::Vrml_SFRotation ( const double aRotationX,
    const double aRotationY,
    const double aRotationZ,
    const double anAngle )

    Member Function Documentation

    ◆ Angle()

    double Vrml_SFRotation::Angle ( ) const

    ◆ RotationX()

    double Vrml_SFRotation::RotationX ( ) const

    ◆ RotationY()

    double Vrml_SFRotation::RotationY ( ) const

    ◆ RotationZ()

    double Vrml_SFRotation::RotationZ ( ) const

    ◆ SetAngle()

    void Vrml_SFRotation::SetAngle ( const double anAngle)

    ◆ SetRotationX()

    void Vrml_SFRotation::SetRotationX ( const double aRotationX)

    ◆ SetRotationY()

    void Vrml_SFRotation::SetRotationY ( const double aRotationY)

    ◆ SetRotationZ()

    void Vrml_SFRotation::SetRotationZ ( const double aRotationZ)

    The documentation for this class was generated from the following file: