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    Open CASCADE Technology Reference Manual 8.0.1
    Vrml_Scale Class Reference

    defines a Scale node of VRML specifying transform properties. This node defines a 3D scaling about the origin. By default: myRotation = (1 1 1) More...

    #include <Vrml_Scale.hxx>

    Public Member Functions

     Vrml_Scale ()
     Vrml_Scale (const gp_Vec &aScaleFactor)
    void SetScaleFactor (const gp_Vec &aScaleFactor)
    gp_Vec ScaleFactor () const
    Standard_OStreamPrint (Standard_OStream &anOStream) const

    Detailed Description

    defines a Scale node of VRML specifying transform properties. This node defines a 3D scaling about the origin. By default: myRotation = (1 1 1)

    Constructor & Destructor Documentation

    ◆ Vrml_Scale() [1/2]

    Vrml_Scale::Vrml_Scale ( )

    ◆ Vrml_Scale() [2/2]

    Vrml_Scale::Vrml_Scale ( const gp_Vec & aScaleFactor)

    Member Function Documentation

    ◆ Print()

    Standard_OStream & Vrml_Scale::Print ( Standard_OStream & anOStream) const

    ◆ ScaleFactor()

    gp_Vec Vrml_Scale::ScaleFactor ( ) const

    ◆ SetScaleFactor()

    void Vrml_Scale::SetScaleFactor ( const gp_Vec & aScaleFactor)

    The documentation for this class was generated from the following file: