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    Open CASCADE Technology Reference Manual 8.0.1
    Vrml_Sphere Class Reference

    defines a Sphere node of VRML specifying geometry shapes. This node represents a sphere. By default, the sphere is centred at (0,0,0) and has a radius of 1. More...

    #include <Vrml_Sphere.hxx>

    Public Member Functions

     Vrml_Sphere (const double aRadius=1)
    void SetRadius (const double aRadius)
    double Radius () const
    Standard_OStreamPrint (Standard_OStream &anOStream) const

    Detailed Description

    defines a Sphere node of VRML specifying geometry shapes. This node represents a sphere. By default, the sphere is centred at (0,0,0) and has a radius of 1.

    Constructor & Destructor Documentation

    ◆ Vrml_Sphere()

    Vrml_Sphere::Vrml_Sphere ( const double aRadius = 1)

    Member Function Documentation

    ◆ Print()

    Standard_OStream & Vrml_Sphere::Print ( Standard_OStream & anOStream) const

    ◆ Radius()

    double Vrml_Sphere::Radius ( ) const

    ◆ SetRadius()

    void Vrml_Sphere::SetRadius ( const double aRadius)

    The documentation for this class was generated from the following file: