OCCT 8.0.1
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    Open CASCADE Technology Reference Manual 8.0.1
    Vrml_PerspectiveCamera.hxx File Reference
    #include <Standard.hxx>
    #include <Standard_DefineAlloc.hxx>
    #include <Standard_Handle.hxx>
    #include <gp_Vec.hxx>
    #include <Vrml_SFRotation.hxx>
    #include <Standard_OStream.hxx>

    Data Structures

    class  Vrml_PerspectiveCamera
     specifies a PerspectiveCamera node of VRML specifying properties of cameras. A perspective camera defines a perspective projection from a viewpoint. The viewing volume for a perspective camera is a truncated right pyramid. More...