OCCT 8.0.1
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    Open CASCADE Technology Reference Manual 8.0.1
    Aspect_VKeySet Class Reference

    Structure defining key state. More...

    #include <Aspect_VKeySet.hxx>

    Inheritance diagram for Aspect_VKeySet:

    Public Member Functions

     Aspect_VKeySet ()
     Main constructor.
    Aspect_VKeyFlags Modifiers () const
     Return active modifiers.
    double DownTime (Aspect_VKey theKey) const
     Return timestamp of press event.
    double TimeUp (Aspect_VKey theKey) const
     Return timestamp of release event.
    bool IsFreeKey (Aspect_VKey theKey) const
     Return TRUE if key is in Free state.
    bool IsKeyDown (Aspect_VKey theKey) const
     Return TRUE if key is in Pressed state.
    std::shared_mutex & Mutex ()
     Return mutex for thread-safe updates. All operations in class implicitly locks this mutex, so this method could be used only for batch processing of keys.
    void Reset ()
     Reset the key state into unpressed state.
    void KeyDown (Aspect_VKey theKey, double theTime, double thePressure=1.0)
     Press key.
    void KeyUp (Aspect_VKey theKey, double theTime)
     Release key.
    void KeyFromAxis (Aspect_VKey theNegative, Aspect_VKey thePositive, double theTime, double thePressure)
     Simulate key up/down events from axis value.
    bool HoldDuration (Aspect_VKey theKey, double theTime, double &theDuration)
     Return duration of the button in pressed state.
    bool HoldDuration (Aspect_VKey theKey, double theTime, double &theDuration, double &thePressure)
     Return duration of the button in pressed state.
    Public Member Functions inherited from Standard_Transient
     Standard_Transient ()
     Empty constructor.
     Standard_Transient (const Standard_Transient &)
     Copy constructor – does nothing.
    Standard_Transient & operator= (const Standard_Transient &)
     Assignment operator, needed to avoid copying reference counter.
    virtual ~Standard_Transient ()=default
     Destructor must be virtual.
    virtual const opencascade::handle< Standard_Type > & DynamicType () const
     Returns a type descriptor about this object.
    bool IsInstance (const opencascade::handle< Standard_Type > &theType) const
     Returns a true value if this is an instance of Type.
    bool IsInstance (const char *const theTypeName) const
     Returns a true value if this is an instance of TypeName.
    bool IsKind (const opencascade::handle< Standard_Type > &theType) const
     Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
    bool IsKind (const char *const theTypeName) const
     Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
    Standard_Transient * This () const
     Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
    int GetRefCount () const noexcept
     Get the reference counter of this object.
    void IncrementRefCounter () noexcept
     Increments the reference counter of this object. Uses relaxed memory ordering since incrementing only requires atomicity, not synchronization with other memory operations.
    int DecrementRefCounter () noexcept
     Decrements the reference counter of this object; returns the decremented value. Uses release ordering for the decrement to ensure all writes to the object are visible before the count reaches zero. An acquire fence is added only when the count reaches zero, ensuring proper synchronization before deletion. This is more efficient than using acq_rel for every decrement.
    virtual void Delete () const
     Memory deallocator for transient classes.

    Additional Inherited Members

    typedef void base_type
     Returns a type descriptor about this object.
    static constexpr const char * get_type_name ()
     Returns a type descriptor about this object.
    static const opencascade::handle< Standard_Type > & get_type_descriptor ()
     Returns type descriptor of Standard_Transient class.

    Detailed Description

    Structure defining key state.

    Constructor & Destructor Documentation

    ◆ Aspect_VKeySet()

    Aspect_VKeySet::Aspect_VKeySet ( )

    Main constructor.

    Member Function Documentation

    ◆ DownTime()

    double Aspect_VKeySet::DownTime ( Aspect_VKey theKey) const
    inline

    Return timestamp of press event.

    ◆ HoldDuration() [1/2]

    bool Aspect_VKeySet::HoldDuration ( Aspect_VKey theKey,
    double theTime,
    double & theDuration )
    inline

    Return duration of the button in pressed state.

    Parameters
    theKeykey to check
    theTimecurrent time (for computing duration from key down time)
    theDurationkey press duration
    Returns
    TRUE if key was in pressed state

    ◆ HoldDuration() [2/2]

    bool Aspect_VKeySet::HoldDuration ( Aspect_VKey theKey,
    double theTime,
    double & theDuration,
    double & thePressure )

    Return duration of the button in pressed state.

    Parameters
    theKeykey to check
    theTimecurrent time (for computing duration from key down time)
    theDurationkey press duration
    thePressurekey pressure
    Returns
    TRUE if key was in pressed state

    ◆ IsFreeKey()

    bool Aspect_VKeySet::IsFreeKey ( Aspect_VKey theKey) const
    inline

    Return TRUE if key is in Free state.

    ◆ IsKeyDown()

    bool Aspect_VKeySet::IsKeyDown ( Aspect_VKey theKey) const
    inline

    Return TRUE if key is in Pressed state.

    ◆ KeyDown()

    void Aspect_VKeySet::KeyDown ( Aspect_VKey theKey,
    double theTime,
    double thePressure = 1.0 )

    Press key.

    Parameters
    theKeykey pressed
    theTimeevent timestamp

    ◆ KeyFromAxis()

    void Aspect_VKeySet::KeyFromAxis ( Aspect_VKey theNegative,
    Aspect_VKey thePositive,
    double theTime,
    double thePressure )

    Simulate key up/down events from axis value.

    ◆ KeyUp()

    void Aspect_VKeySet::KeyUp ( Aspect_VKey theKey,
    double theTime )

    Release key.

    Parameters
    theKeykey pressed
    theTimeevent timestamp

    ◆ Modifiers()

    Aspect_VKeyFlags Aspect_VKeySet::Modifiers ( ) const
    inline

    Return active modifiers.

    ◆ Mutex()

    std::shared_mutex & Aspect_VKeySet::Mutex ( )
    inline

    Return mutex for thread-safe updates. All operations in class implicitly locks this mutex, so this method could be used only for batch processing of keys.

    ◆ Reset()

    void Aspect_VKeySet::Reset ( )

    Reset the key state into unpressed state.

    ◆ TimeUp()

    double Aspect_VKeySet::TimeUp ( Aspect_VKey theKey) const
    inline

    Return timestamp of release event.


    The documentation for this class was generated from the following file: