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    Open CASCADE Technology Reference Manual 8.0.1
    BRepPrim_OneAxis Class Referenceabstract

    Algorithm to build primitives with one axis of revolution. More...

    #include <BRepPrim_OneAxis.hxx>

    Inheritance diagram for BRepPrim_OneAxis:

    Public Member Functions

    void SetMeridianOffset (const double MeridianOffset=0)
     The MeridianOffset is added to the parameters on the meridian curve and to the V values of the pcurves. This is used for the sphere for example, to give a range on the meridian edge which is not VMin, VMax.
    const gp_Ax2Axes () const
     Returns the Ax2 from <me>.
    void Axes (const gp_Ax2 &A)
    double Angle () const
    void Angle (const double A)
    double VMin () const
    void VMin (const double V)
    double VMax () const
    void VMax (const double V)
    virtual TopoDS_Face MakeEmptyLateralFace () const =0
     Returns a face with no edges. The surface is the lateral surface with normals pointing outward. The U parameter is the angle with the origin on the X axis. The V parameter is the parameter of the meridian.
    virtual TopoDS_Edge MakeEmptyMeridianEdge (const double Ang) const =0
     Returns an edge with a 3D curve made from the meridian in the XZ plane rotated by <Ang> around the Z-axis. Ang may be 0 or myAngle.
    virtual void SetMeridianPCurve (TopoDS_Edge &E, const TopoDS_Face &F) const =0
     Sets the parametric curve of the edge <E> in the face <F> to be the 2d representation of the meridian.
    virtual gp_Pnt2d MeridianValue (const double V) const =0
     Returns the meridian point at parameter <V> in the plane XZ.
    virtual bool MeridianOnAxis (const double V) const
     Returns True if the point of parameter <V> on the meridian is on the Axis. Default implementation is std::abs(MeridianValue(V).X()) < Precision::Confusion().
    virtual bool MeridianClosed () const
     Returns True if the meridian is closed. Default implementation is: MeridianValue(VMin).IsEqual(MeridianValue(VMax), Precision::Confusion()).
    virtual bool VMaxInfinite () const
     Returns True if VMax is infinite. Default Precision::IsPositiveInfinite(VMax);.
    virtual bool VMinInfinite () const
     Returns True if VMin is infinite. Default Precision::IsNegativeInfinite(VMax);.
    virtual bool HasTop () const
     Returns True if there is a top face.
    virtual bool HasBottom () const
     Returns True if there is a bottom face.
    virtual bool HasSides () const
     Returns True if there are Start and End faces.
    const TopoDS_ShellShell ()
     Returns the Shell containing all the Faces of the primitive.
    const TopoDS_FaceLateralFace ()
     Returns the lateral Face. It is oriented toward the outside of the primitive.
    const TopoDS_FaceTopFace ()
     Returns the top planar Face. It is Oriented toward the +Z axis (outside).
    const TopoDS_FaceBottomFace ()
     Returns the Bottom planar Face. It is Oriented toward the -Z axis (outside).
    const TopoDS_FaceStartFace ()
     Returns the Face starting the slice, it is oriented toward the exterior of the primitive.
    const TopoDS_FaceEndFace ()
     Returns the Face ending the slice, it is oriented toward the exterior of the primitive.
    const TopoDS_WireLateralWire ()
     Returns the wire in the lateral face.
    const TopoDS_WireLateralStartWire ()
     Returns the wire in the lateral face with the start edge.
    const TopoDS_WireLateralEndWire ()
     Returns the wire with in lateral face with the end edge.
    const TopoDS_WireTopWire ()
     Returns the wire in the top face.
    const TopoDS_WireBottomWire ()
     Returns the wire in the bottom face.
    const TopoDS_WireStartWire ()
     Returns the wire in the start face.
    const TopoDS_WireAxisStartWire ()
     Returns the wire in the start face with the AxisEdge.
    const TopoDS_WireEndWire ()
     Returns the Wire in the end face.
    const TopoDS_WireAxisEndWire ()
     Returns the Wire in the end face with the AxisEdge.
    const TopoDS_EdgeAxisEdge ()
     Returns the Edge built along the Axis and oriented on +Z of the Axis.
    const TopoDS_EdgeStartEdge ()
     Returns the Edge at angle 0.
    const TopoDS_EdgeEndEdge ()
     Returns the Edge at angle Angle. If !HasSides() the StartEdge and the EndEdge are the same edge.
    const TopoDS_EdgeStartTopEdge ()
     Returns the linear Edge between start Face and top Face.
    const TopoDS_EdgeStartBottomEdge ()
     Returns the linear Edge between start Face and bottom Face.
    const TopoDS_EdgeEndTopEdge ()
     Returns the linear Edge between end Face and top Face.
    const TopoDS_EdgeEndBottomEdge ()
     Returns the linear Edge between end Face and bottom Face.
    const TopoDS_EdgeTopEdge ()
     Returns the edge at VMax. If MeridianClosed() the TopEdge and the BottomEdge are the same edge.
    const TopoDS_EdgeBottomEdge ()
     Returns the edge at VMin. If MeridianClosed() the TopEdge and the BottomEdge are the same edge.
    const TopoDS_VertexAxisTopVertex ()
     Returns the Vertex at the Top altitude on the axis.
    const TopoDS_VertexAxisBottomVertex ()
     Returns the Vertex at the Bottom altitude on the axis.
    const TopoDS_VertexTopStartVertex ()
     Returns the vertex (0,VMax).
    const TopoDS_VertexTopEndVertex ()
     Returns the vertex (angle,VMax).
    const TopoDS_VertexBottomStartVertex ()
     Returns the vertex (0,VMin).
    const TopoDS_VertexBottomEndVertex ()
     Returns the vertex (angle,VMax).
    virtual ~BRepPrim_OneAxis ()

    Protected Member Functions

     BRepPrim_OneAxis (const BRepPrim_Builder &B, const gp_Ax2 &A, const double VMin, const double VMax)
     Creates a OneAxis algorithm. is used to build the Topology. The angle defaults to 2*PI.

    Protected Attributes

    BRepPrim_Builder myBuilder

    Detailed Description

    Algorithm to build primitives with one axis of revolution.

    The revolution body is described by:

    A coordinate system (Ax2 from gp). The Z axis is the rotational axis.

    An Angle around the Axis, When the Angle is 2*PI the primitive is not limited by planar faces. The U parameter range from 0 to Angle.

    A parameter range VMin, VMax on the meridian.

    A meridian: The meridian is a curve described by a set of deferred methods.

    The topology consists of A shell, Faces, Wires, Edges and Vertices. Methods are provided to build all the elements. Building an element implies the automatic building of all its sub-elements.

    So building the shell builds everything.

    There are at most 5 faces:

    • The LateralFace.
    • The TopFace and the BottomFace.
    • The StartFace and the EndFace.

    Constructor & Destructor Documentation

    ◆ ~BRepPrim_OneAxis()

    virtual BRepPrim_OneAxis::~BRepPrim_OneAxis ( )
    virtual

    ◆ BRepPrim_OneAxis()

    BRepPrim_OneAxis::BRepPrim_OneAxis ( const BRepPrim_Builder & B,
    const gp_Ax2 & A,
    const double VMin,
    const double VMax )
    protected

    Creates a OneAxis algorithm. is used to build the Topology. The angle defaults to 2*PI.

    Member Function Documentation

    ◆ Angle() [1/2]

    double BRepPrim_OneAxis::Angle ( ) const

    ◆ Angle() [2/2]

    void BRepPrim_OneAxis::Angle ( const double A)

    ◆ Axes() [1/2]

    const gp_Ax2 & BRepPrim_OneAxis::Axes ( ) const

    Returns the Ax2 from <me>.

    ◆ Axes() [2/2]

    void BRepPrim_OneAxis::Axes ( const gp_Ax2 & A)

    ◆ AxisBottomVertex()

    const TopoDS_Vertex & BRepPrim_OneAxis::AxisBottomVertex ( )

    Returns the Vertex at the Bottom altitude on the axis.

    ◆ AxisEdge()

    const TopoDS_Edge & BRepPrim_OneAxis::AxisEdge ( )

    Returns the Edge built along the Axis and oriented on +Z of the Axis.

    ◆ AxisEndWire()

    const TopoDS_Wire & BRepPrim_OneAxis::AxisEndWire ( )

    Returns the Wire in the end face with the AxisEdge.

    ◆ AxisStartWire()

    const TopoDS_Wire & BRepPrim_OneAxis::AxisStartWire ( )

    Returns the wire in the start face with the AxisEdge.

    ◆ AxisTopVertex()

    const TopoDS_Vertex & BRepPrim_OneAxis::AxisTopVertex ( )

    Returns the Vertex at the Top altitude on the axis.

    ◆ BottomEdge()

    const TopoDS_Edge & BRepPrim_OneAxis::BottomEdge ( )

    Returns the edge at VMin. If MeridianClosed() the TopEdge and the BottomEdge are the same edge.

    ◆ BottomEndVertex()

    const TopoDS_Vertex & BRepPrim_OneAxis::BottomEndVertex ( )

    Returns the vertex (angle,VMax).

    ◆ BottomFace()

    const TopoDS_Face & BRepPrim_OneAxis::BottomFace ( )

    Returns the Bottom planar Face. It is Oriented toward the -Z axis (outside).

    ◆ BottomStartVertex()

    const TopoDS_Vertex & BRepPrim_OneAxis::BottomStartVertex ( )

    Returns the vertex (0,VMin).

    ◆ BottomWire()

    const TopoDS_Wire & BRepPrim_OneAxis::BottomWire ( )

    Returns the wire in the bottom face.

    ◆ EndBottomEdge()

    const TopoDS_Edge & BRepPrim_OneAxis::EndBottomEdge ( )

    Returns the linear Edge between end Face and bottom Face.

    ◆ EndEdge()

    const TopoDS_Edge & BRepPrim_OneAxis::EndEdge ( )

    Returns the Edge at angle Angle. If !HasSides() the StartEdge and the EndEdge are the same edge.

    ◆ EndFace()

    const TopoDS_Face & BRepPrim_OneAxis::EndFace ( )

    Returns the Face ending the slice, it is oriented toward the exterior of the primitive.

    ◆ EndTopEdge()

    const TopoDS_Edge & BRepPrim_OneAxis::EndTopEdge ( )

    Returns the linear Edge between end Face and top Face.

    ◆ EndWire()

    const TopoDS_Wire & BRepPrim_OneAxis::EndWire ( )

    Returns the Wire in the end face.

    ◆ HasBottom()

    virtual bool BRepPrim_OneAxis::HasBottom ( ) const
    virtual

    Returns True if there is a bottom face.

    That is neither: VMinInfinite() MeridianClosed() MeridianOnAxis(VMin)

    ◆ HasSides()

    virtual bool BRepPrim_OneAxis::HasSides ( ) const
    virtual

    Returns True if there are Start and End faces.

    That is: 2*PI - Angle > Precision::Angular()

    ◆ HasTop()

    virtual bool BRepPrim_OneAxis::HasTop ( ) const
    virtual

    Returns True if there is a top face.

    That is neither: VMaxInfinite() MeridianClosed() MeridianOnAxis(VMax)

    ◆ LateralEndWire()

    const TopoDS_Wire & BRepPrim_OneAxis::LateralEndWire ( )

    Returns the wire with in lateral face with the end edge.

    ◆ LateralFace()

    const TopoDS_Face & BRepPrim_OneAxis::LateralFace ( )

    Returns the lateral Face. It is oriented toward the outside of the primitive.

    ◆ LateralStartWire()

    const TopoDS_Wire & BRepPrim_OneAxis::LateralStartWire ( )

    Returns the wire in the lateral face with the start edge.

    ◆ LateralWire()

    const TopoDS_Wire & BRepPrim_OneAxis::LateralWire ( )

    Returns the wire in the lateral face.

    ◆ MakeEmptyLateralFace()

    virtual TopoDS_Face BRepPrim_OneAxis::MakeEmptyLateralFace ( ) const
    pure virtual

    Returns a face with no edges. The surface is the lateral surface with normals pointing outward. The U parameter is the angle with the origin on the X axis. The V parameter is the parameter of the meridian.

    Implemented in BRepPrim_Cone, BRepPrim_Cylinder, BRepPrim_Revolution, BRepPrim_Sphere, and BRepPrim_Torus.

    ◆ MakeEmptyMeridianEdge()

    virtual TopoDS_Edge BRepPrim_OneAxis::MakeEmptyMeridianEdge ( const double Ang) const
    pure virtual

    Returns an edge with a 3D curve made from the meridian in the XZ plane rotated by <Ang> around the Z-axis. Ang may be 0 or myAngle.

    Implemented in BRepPrim_Revolution.

    ◆ MeridianClosed()

    virtual bool BRepPrim_OneAxis::MeridianClosed ( ) const
    virtual

    Returns True if the meridian is closed. Default implementation is: MeridianValue(VMin).IsEqual(MeridianValue(VMax), Precision::Confusion()).

    ◆ MeridianOnAxis()

    virtual bool BRepPrim_OneAxis::MeridianOnAxis ( const double V) const
    virtual

    Returns True if the point of parameter <V> on the meridian is on the Axis. Default implementation is std::abs(MeridianValue(V).X()) < Precision::Confusion().

    ◆ MeridianValue()

    virtual gp_Pnt2d BRepPrim_OneAxis::MeridianValue ( const double V) const
    pure virtual

    Returns the meridian point at parameter <V> in the plane XZ.

    Implemented in BRepPrim_Revolution.

    ◆ SetMeridianOffset()

    void BRepPrim_OneAxis::SetMeridianOffset ( const double MeridianOffset = 0)

    The MeridianOffset is added to the parameters on the meridian curve and to the V values of the pcurves. This is used for the sphere for example, to give a range on the meridian edge which is not VMin, VMax.

    ◆ SetMeridianPCurve()

    virtual void BRepPrim_OneAxis::SetMeridianPCurve ( TopoDS_Edge & E,
    const TopoDS_Face & F ) const
    pure virtual

    Sets the parametric curve of the edge <E> in the face <F> to be the 2d representation of the meridian.

    Implemented in BRepPrim_Revolution.

    ◆ Shell()

    const TopoDS_Shell & BRepPrim_OneAxis::Shell ( )

    Returns the Shell containing all the Faces of the primitive.

    ◆ StartBottomEdge()

    const TopoDS_Edge & BRepPrim_OneAxis::StartBottomEdge ( )

    Returns the linear Edge between start Face and bottom Face.

    ◆ StartEdge()

    const TopoDS_Edge & BRepPrim_OneAxis::StartEdge ( )

    Returns the Edge at angle 0.

    ◆ StartFace()

    const TopoDS_Face & BRepPrim_OneAxis::StartFace ( )

    Returns the Face starting the slice, it is oriented toward the exterior of the primitive.

    ◆ StartTopEdge()

    const TopoDS_Edge & BRepPrim_OneAxis::StartTopEdge ( )

    Returns the linear Edge between start Face and top Face.

    ◆ StartWire()

    const TopoDS_Wire & BRepPrim_OneAxis::StartWire ( )

    Returns the wire in the start face.

    ◆ TopEdge()

    const TopoDS_Edge & BRepPrim_OneAxis::TopEdge ( )

    Returns the edge at VMax. If MeridianClosed() the TopEdge and the BottomEdge are the same edge.

    ◆ TopEndVertex()

    const TopoDS_Vertex & BRepPrim_OneAxis::TopEndVertex ( )

    Returns the vertex (angle,VMax).

    ◆ TopFace()

    const TopoDS_Face & BRepPrim_OneAxis::TopFace ( )

    Returns the top planar Face. It is Oriented toward the +Z axis (outside).

    ◆ TopStartVertex()

    const TopoDS_Vertex & BRepPrim_OneAxis::TopStartVertex ( )

    Returns the vertex (0,VMax).

    ◆ TopWire()

    const TopoDS_Wire & BRepPrim_OneAxis::TopWire ( )

    Returns the wire in the top face.

    ◆ VMax() [1/2]

    double BRepPrim_OneAxis::VMax ( ) const

    ◆ VMax() [2/2]

    void BRepPrim_OneAxis::VMax ( const double V)

    ◆ VMaxInfinite()

    virtual bool BRepPrim_OneAxis::VMaxInfinite ( ) const
    virtual

    Returns True if VMax is infinite. Default Precision::IsPositiveInfinite(VMax);.

    ◆ VMin() [1/2]

    double BRepPrim_OneAxis::VMin ( ) const

    ◆ VMin() [2/2]

    void BRepPrim_OneAxis::VMin ( const double V)

    ◆ VMinInfinite()

    virtual bool BRepPrim_OneAxis::VMinInfinite ( ) const
    virtual

    Returns True if VMin is infinite. Default Precision::IsNegativeInfinite(VMax);.

    Field Documentation

    ◆ myBuilder

    BRepPrim_Builder BRepPrim_OneAxis::myBuilder
    protected

    The documentation for this class was generated from the following file: