OCCT 8.0.1
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    Open CASCADE Technology Reference Manual 8.0.1
    Select3D_SensitiveCylinder Class Reference

    A framework to define selection by a sensitive cylinder or cone. More...

    #include <Select3D_SensitiveCylinder.hxx>

    Inheritance diagram for Select3D_SensitiveCylinder:

    Public Member Functions

     Select3D_SensitiveCylinder (const occ::handle< SelectMgr_EntityOwner > &theOwnerId, const double theBottomRad, const double theTopRad, const double theHeight, const gp_Trsf &theTrsf, const bool theIsHollow=false)
     Constructs a sensitive cylinder object defined by the owner theOwnerId,.
    bool Matches (SelectBasics_SelectingVolumeManager &theMgr, SelectBasics_PickResult &thePickResult) override
     Checks whether the cylinder overlaps current selecting volume.
    occ::handle< Select3D_SensitiveEntity > GetConnected () override
     Returns the copy of this.
    Select3D_BndBox3d BoundingBox () override
     Returns bounding box of the cylinder. If location transformation is set, it will be applied.
    bool ToBuildBVH () const override
     Always returns false.
    int NbSubElements () const override
     Returns the amount of points.
    gp_Pnt CenterOfGeometry () const override
     Returns center of the cylinder with transformation applied.
    const gp_Trsf & Transformation () const
     Returns cylinder transformation.
    double TopRadius () const
     Returns cylinder top radius.
    double BottomRadius () const
     Returns cylinder bottom radius.
    double Height () const
     Returns cylinder height.
    bool IsHollow () const
     Returns true if the cylinder is empty inside.
    Public Member Functions inherited from Select3D_SensitiveEntity
    const occ::handle< SelectMgr_EntityOwner > & OwnerId () const
     Returns pointer to owner of the entity.
    virtual void Set (const occ::handle< SelectMgr_EntityOwner > &theOwnerId)
     Sets owner of the entity.
    int SensitivityFactor () const
     allows a better sensitivity for a specific entity in selection algorithms useful for small sized entities.
    void SetSensitivityFactor (const int theNewSens)
     Allows to manage sensitivity of a particular sensitive entity.
    virtual void BVH ()
     Builds BVH tree for a sensitive if needed.
    virtual void Clear ()
     Clears up all resources and memory.
    virtual bool HasInitLocation () const
     Returns true if the shape corresponding to the entity has init location.
    virtual gp_GTrsf InvInitLocation () const
     Returns inversed location transformation matrix if the shape corresponding to this entity has init location set. Otherwise, returns identity matrix.
    const occ::handle< Graphic3d_TransformPers > & TransformPersistence () const
     Return transformation persistence.
    virtual void SetTransformPersistence (const occ::handle< Graphic3d_TransformPers > &theTrsfPers)
     Set transformation persistence.
    const occ::handle< Graphic3d_Flipper > & Flipper () const
     Return flipper metadata describing the runtime flip of the owning group, or null.
    virtual void SetFlippingOptions (const bool theIsEnabled, const gp_Ax2 &theRefPlane)
     Set flipping options. When enabled, creates a Graphic3d_Flipper for theRefPlane; otherwise clears the flipper.
    virtual void DumpJson (Standard_OStream &theOStream, int theDepth=-1) const
     Dumps the content of me into the stream.
    Public Member Functions inherited from Standard_Transient
     Standard_Transient ()
     Empty constructor.
     Standard_Transient (const Standard_Transient &)
     Copy constructor – does nothing.
    Standard_Transient & operator= (const Standard_Transient &)
     Assignment operator, needed to avoid copying reference counter.
    virtual ~Standard_Transient ()=default
     Destructor must be virtual.
    virtual const opencascade::handle< Standard_Type > & DynamicType () const
     Returns a type descriptor about this object.
    bool IsInstance (const opencascade::handle< Standard_Type > &theType) const
     Returns a true value if this is an instance of Type.
    bool IsInstance (const char *const theTypeName) const
     Returns a true value if this is an instance of TypeName.
    bool IsKind (const opencascade::handle< Standard_Type > &theType) const
     Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
    bool IsKind (const char *const theTypeName) const
     Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
    Standard_Transient * This () const
     Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
    int GetRefCount () const noexcept
     Get the reference counter of this object.
    void IncrementRefCounter () noexcept
     Increments the reference counter of this object. Uses relaxed memory ordering since incrementing only requires atomicity, not synchronization with other memory operations.
    int DecrementRefCounter () noexcept
     Decrements the reference counter of this object; returns the decremented value. Uses release ordering for the decrement to ensure all writes to the object are visible before the count reaches zero. An acquire fence is added only when the count reaches zero, ensuring proper synchronization before deletion. This is more efficient than using acq_rel for every decrement.
    virtual void Delete () const
     Memory deallocator for transient classes.

    Protected Attributes

    gp_Trsf myTrsf
     cylinder transformation to apply
    double myBottomRadius
     cylinder bottom radius
    double myTopRadius
     cylinder top radius
    double myHeight
     cylinder height
    bool myIsHollow
     true if the cylinder is empty inside
    Protected Attributes inherited from Select3D_SensitiveEntity
    occ::handle< SelectMgr_EntityOwner > myOwnerId
    occ::handle< Graphic3d_TransformPers > myTrsfPers
    occ::handle< Graphic3d_Flipper > myFlipper
    int mySFactor

    Additional Inherited Members

    typedef void base_type
     Returns a type descriptor about this object.
    static constexpr const char * get_type_name ()
     Returns a type descriptor about this object.
    static const opencascade::handle< Standard_Type > & get_type_descriptor ()
     Returns type descriptor of Standard_Transient class.
    Protected Member Functions inherited from Select3D_SensitiveEntity
     Select3D_SensitiveEntity (const occ::handle< SelectMgr_EntityOwner > &theOwnerId)

    Detailed Description

    A framework to define selection by a sensitive cylinder or cone.

    Constructor & Destructor Documentation

    ◆ Select3D_SensitiveCylinder()

    Select3D_SensitiveCylinder::Select3D_SensitiveCylinder ( const occ::handle< SelectMgr_EntityOwner > & theOwnerId,
    const double theBottomRad,
    const double theTopRad,
    const double theHeight,
    const gp_Trsf & theTrsf,
    const bool theIsHollow = false )

    Constructs a sensitive cylinder object defined by the owner theOwnerId,.

    Parameters
    [in]theBottomRadcylinder bottom radius
    [in]theTopRadcylinder top radius
    [in]theHeightcylinder height

    Member Function Documentation

    ◆ BottomRadius()

    double Select3D_SensitiveCylinder::BottomRadius ( ) const
    inline

    Returns cylinder bottom radius.

    ◆ BoundingBox()

    Select3D_BndBox3d Select3D_SensitiveCylinder::BoundingBox ( )
    overridevirtual

    Returns bounding box of the cylinder. If location transformation is set, it will be applied.

    Implements Select3D_SensitiveEntity.

    ◆ CenterOfGeometry()

    gp_Pnt Select3D_SensitiveCylinder::CenterOfGeometry ( ) const
    overridevirtual

    Returns center of the cylinder with transformation applied.

    Implements Select3D_SensitiveEntity.

    ◆ GetConnected()

    occ::handle< Select3D_SensitiveEntity > Select3D_SensitiveCylinder::GetConnected ( )
    overridevirtual

    Returns the copy of this.

    Reimplemented from Select3D_SensitiveEntity.

    ◆ Height()

    double Select3D_SensitiveCylinder::Height ( ) const
    inline

    Returns cylinder height.

    ◆ IsHollow()

    bool Select3D_SensitiveCylinder::IsHollow ( ) const
    inline

    Returns true if the cylinder is empty inside.

    ◆ Matches()

    bool Select3D_SensitiveCylinder::Matches ( SelectBasics_SelectingVolumeManager & theMgr,
    SelectBasics_PickResult & thePickResult )
    overridevirtual

    Checks whether the cylinder overlaps current selecting volume.

    Implements Select3D_SensitiveEntity.

    ◆ NbSubElements()

    int Select3D_SensitiveCylinder::NbSubElements ( ) const
    inlineoverridevirtual

    Returns the amount of points.

    Implements Select3D_SensitiveEntity.

    ◆ ToBuildBVH()

    bool Select3D_SensitiveCylinder::ToBuildBVH ( ) const
    inlineoverridevirtual

    Always returns false.

    Reimplemented from Select3D_SensitiveEntity.

    ◆ TopRadius()

    double Select3D_SensitiveCylinder::TopRadius ( ) const
    inline

    Returns cylinder top radius.

    ◆ Transformation()

    const gp_Trsf & Select3D_SensitiveCylinder::Transformation ( ) const
    inline

    Returns cylinder transformation.

    Field Documentation

    ◆ myBottomRadius

    double Select3D_SensitiveCylinder::myBottomRadius
    protected

    cylinder bottom radius

    ◆ myHeight

    double Select3D_SensitiveCylinder::myHeight
    protected

    cylinder height

    ◆ myIsHollow

    bool Select3D_SensitiveCylinder::myIsHollow
    protected

    true if the cylinder is empty inside

    ◆ myTopRadius

    double Select3D_SensitiveCylinder::myTopRadius
    protected

    cylinder top radius

    ◆ myTrsf

    gp_Trsf Select3D_SensitiveCylinder::myTrsf
    protected

    cylinder transformation to apply


    The documentation for this class was generated from the following file: