defines a Cone node of VRML specifying geometry shapes. This node represents a simple cone, whose central axis is aligned with the y-axis. By default, the cone is centred at (0,0,0) and has size of -1 to +1 in the all three directions. the cone has a radius of 1 at the bottom and height of 2, with its apex at 1 and its bottom at -1. The cone has two parts: the sides and the bottom
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#include <Vrml_Cone.hxx>
defines a Cone node of VRML specifying geometry shapes. This node represents a simple cone, whose central axis is aligned with the y-axis. By default, the cone is centred at (0,0,0) and has size of -1 to +1 in the all three directions. the cone has a radius of 1 at the bottom and height of 2, with its apex at 1 and its bottom at -1. The cone has two parts: the sides and the bottom
◆ Vrml_Cone()
◆ BottomRadius()
| double Vrml_Cone::BottomRadius |
( |
| ) |
const |
◆ Height()
| double Vrml_Cone::Height |
( |
| ) |
const |
◆ Parts()
◆ Print()
◆ SetBottomRadius()
| void Vrml_Cone::SetBottomRadius |
( |
const double | aBottomRadius | ) |
|
◆ SetHeight()
| void Vrml_Cone::SetHeight |
( |
const double | aHeight | ) |
|
◆ SetParts()
The documentation for this class was generated from the following file: