Constructors
Methods
cast
- cast(
ray: Ray,
onlyClosest?: boolean,
isLine?: boolean,
triangleSide?: TriangleSide,
): WasmVector3d[] Parameters
- ray: Ray
- onlyClosest: boolean = true
- isLine: boolean = false
- triangleSide: TriangleSide = TriangleSide.FRONT
- the list of intersection points
isInside
- isInside(ray: Ray): boolean
Returns boolean
- true if the point is inside the object
remove
- remove(): void
Returns void
RayCaster class