Auxiliary tool for math operations between 3D vectors.

Constructors

Methods

  • Get signed Angle between V1 and V2, using an axis as reference. If cross(V1, V2) is in the same direction as theRef, the angle is positive. Otherwise, the angle is negative.

    Parameters

    Returns number

  • Return coordinate with specified index within [0,2] range.

    Parameters

    Returns number

  • Return TRUE if point has infinite range (same as Precision::IsInfinite() check in OCCT).

    Parameters

    Returns boolean

  • Return TRUE if point don't contain any NaN or infinite value.

    Parameters

    Returns boolean

  • Return TRUE if vector is equal to zero vector.

    Parameters

    Returns boolean

  • Return TRUE if vector is equal to zero vector with tolerance.

    Parameters

    Returns boolean

  • set Viewer

    Parameters

    Returns void