Ground controller is a global object accessible via OccViewer.Ground, responsible for managing ground presentation properties.
Ground is a simple auxiliary presentation generated basing on dimensions of scene's bounding box in form of a thick circle.
Show/hide ground.
Ground controller is a global object accessible via OccViewer.Ground, responsible for managing ground presentation properties.
Ground is a simple auxiliary presentation generated basing on dimensions of scene's bounding box in form of a thick circle.