OCCT 8.0.1
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    Open CASCADE Technology Reference Manual 8.0.1
    Font_SystemFont Class Reference

    This class stores information about the font, which is merely a file path and cached metadata about the font. More...

    #include <Font_SystemFont.hxx>

    Inheritance diagram for Font_SystemFont:

    Public Member Functions

     Font_SystemFont (const TCollection_AsciiString &theFontName)
     Creates a new font object.
    const TCollection_AsciiString & FontKey () const
     Returns font family name (lower-cased).
    const TCollection_AsciiString & FontName () const
     Returns font family name.
    const TCollection_AsciiString & FontPath (Font_FontAspect theAspect) const
     Returns font file path.
    int FontFaceId (Font_FontAspect theAspect) const
     Returns font file path.
    void SetFontPath (Font_FontAspect theAspect, const TCollection_AsciiString &thePath, const int theFaceId=0)
     Sets font file path for specific aspect.
    bool HasFontAspect (Font_FontAspect theAspect) const
     Returns TRUE if dedicated file for specified font aspect has been defined.
    const TCollection_AsciiString & FontPathAny (Font_FontAspect theAspect, bool &theToSynthesizeItalic, int &theFaceId) const
     Returns any defined font file path.
    bool IsEqual (const occ::handle< Font_SystemFont > &theOtherFont) const
     Return true if the FontName, FontAspect and FontSize are the same.
    bool IsSingleStrokeFont () const
     Return TRUE if this is single-stroke (one-line) font, FALSE by default. Such fonts define single-line glyphs instead of closed contours, so that they are rendered incorrectly by normal software.
    void SetSingleStrokeFont (bool theIsSingleLine)
     Set if this font should be rendered as single-stroke (one-line).
    TCollection_AsciiString ToString () const
     Format font description.
    bool operator== (const Font_SystemFont &theFont) const
    Public Member Functions inherited from Standard_Transient
     Standard_Transient ()
     Empty constructor.
     Standard_Transient (const Standard_Transient &)
     Copy constructor – does nothing.
    Standard_Transient & operator= (const Standard_Transient &)
     Assignment operator, needed to avoid copying reference counter.
    virtual ~Standard_Transient ()=default
     Destructor must be virtual.
    virtual const opencascade::handle< Standard_Type > & DynamicType () const
     Returns a type descriptor about this object.
    bool IsInstance (const opencascade::handle< Standard_Type > &theType) const
     Returns a true value if this is an instance of Type.
    bool IsInstance (const char *const theTypeName) const
     Returns a true value if this is an instance of TypeName.
    bool IsKind (const opencascade::handle< Standard_Type > &theType) const
     Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
    bool IsKind (const char *const theTypeName) const
     Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
    Standard_Transient * This () const
     Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
    int GetRefCount () const noexcept
     Get the reference counter of this object.
    void IncrementRefCounter () noexcept
     Increments the reference counter of this object. Uses relaxed memory ordering since incrementing only requires atomicity, not synchronization with other memory operations.
    int DecrementRefCounter () noexcept
     Decrements the reference counter of this object; returns the decremented value. Uses release ordering for the decrement to ensure all writes to the object are visible before the count reaches zero. An acquire fence is added only when the count reaches zero, ensuring proper synchronization before deletion. This is more efficient than using acq_rel for every decrement.
    virtual void Delete () const
     Memory deallocator for transient classes.

    Additional Inherited Members

    typedef void base_type
     Returns a type descriptor about this object.
    static constexpr const char * get_type_name ()
     Returns a type descriptor about this object.
    static const opencascade::handle< Standard_Type > & get_type_descriptor ()
     Returns type descriptor of Standard_Transient class.

    Detailed Description

    This class stores information about the font, which is merely a file path and cached metadata about the font.

    Constructor & Destructor Documentation

    ◆ Font_SystemFont()

    Font_SystemFont::Font_SystemFont ( const TCollection_AsciiString & theFontName)

    Creates a new font object.

    Member Function Documentation

    ◆ FontFaceId()

    int Font_SystemFont::FontFaceId ( Font_FontAspect theAspect) const
    inline

    Returns font file path.

    ◆ FontKey()

    const TCollection_AsciiString & Font_SystemFont::FontKey ( ) const
    inline

    Returns font family name (lower-cased).

    ◆ FontName()

    const TCollection_AsciiString & Font_SystemFont::FontName ( ) const
    inline

    Returns font family name.

    ◆ FontPath()

    const TCollection_AsciiString & Font_SystemFont::FontPath ( Font_FontAspect theAspect) const
    inline

    Returns font file path.

    ◆ FontPathAny()

    const TCollection_AsciiString & Font_SystemFont::FontPathAny ( Font_FontAspect theAspect,
    bool & theToSynthesizeItalic,
    int & theFaceId ) const
    inline

    Returns any defined font file path.

    ◆ HasFontAspect()

    bool Font_SystemFont::HasFontAspect ( Font_FontAspect theAspect) const
    inline

    Returns TRUE if dedicated file for specified font aspect has been defined.

    ◆ IsEqual()

    bool Font_SystemFont::IsEqual ( const occ::handle< Font_SystemFont > & theOtherFont) const

    Return true if the FontName, FontAspect and FontSize are the same.

    ◆ IsSingleStrokeFont()

    bool Font_SystemFont::IsSingleStrokeFont ( ) const
    inline

    Return TRUE if this is single-stroke (one-line) font, FALSE by default. Such fonts define single-line glyphs instead of closed contours, so that they are rendered incorrectly by normal software.

    ◆ operator==()

    bool Font_SystemFont::operator== ( const Font_SystemFont & theFont) const
    inline

    ◆ SetFontPath()

    void Font_SystemFont::SetFontPath ( Font_FontAspect theAspect,
    const TCollection_AsciiString & thePath,
    const int theFaceId = 0 )

    Sets font file path for specific aspect.

    ◆ SetSingleStrokeFont()

    void Font_SystemFont::SetSingleStrokeFont ( bool theIsSingleLine)
    inline

    Set if this font should be rendered as single-stroke (one-line).

    ◆ ToString()

    TCollection_AsciiString Font_SystemFont::ToString ( ) const

    Format font description.


    The documentation for this class was generated from the following file: