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    Open CASCADE Technology Reference Manual 8.0.1
    NCollection_Array1< TheItemType > Class Template Reference

    The class NCollection_Array1 represents unidimensional arrays of fixed size known at run time. The range of the index is user defined. An array1 can be constructed with a "C array". This functionality is useful to call methods expecting an Array1. It allows to carry the bounds inside the arrays. More...

    #include <NCollection_Array1.hxx>

    Inheritance diagram for NCollection_Array1< TheItemType >:

    Public Types

    typedef NCollection_Allocator< TheItemType > allocator_type
     Memory allocation.
    using value_type = TheItemType
    using size_type = size_t
    using difference_type = size_t
    using pointer = TheItemType*
    using const_pointer = const TheItemType*
    using reference = TheItemType&
    using const_reference = const TheItemType&
    using iterator
    using const_iterator
    using Iterator = NCollection_Iterator<NCollection_Array1<TheItemType>>

    Public Member Functions

    const_iterator begin () const noexcept
    iterator begin () noexcept
    const_iterator cbegin () const noexcept
    iterator end () noexcept
    const_iterator end () const noexcept
    const_iterator cend () const noexcept
     NCollection_Array1 () noexcept
     NCollection_Array1 (const int theLower, const int theUpper)
     NCollection_Array1 (const_reference theBegin, const int theLower, const int theUpper, const bool theUseBuffer=true)
     NCollection_Array1 (const_reference theBegin, const size_t theSize, const bool theUseBuffer)
     Zero-based constructor from first element reference. When theUseBuffer is true, wraps contiguous storage starting at theBegin. Otherwise allocates own storage of theSize elements.
     NCollection_Array1 (const size_t theSize)
     Zero-based constructor: allocates theSize elements with lower bound 0. Use At()/ChangeAt() or STL iterators for optimal access (no offset subtraction).
     NCollection_Array1 (pointer theBegin, const size_t theSize)
     Zero-based buffer-reuse constructor: wraps an existing C array of theSize elements. The array does NOT own the buffer and will NOT free it on destruction. Use At()/ChangeAt() or STL iterators for optimal access (no offset subtraction).
     NCollection_Array1 (const NCollection_Array1 &theOther)
     Copy constructor.
     NCollection_Array1 (NCollection_Array1 &&theOther) noexcept
     Move constructor.
    virtual ~NCollection_Array1 ()
    void Init (const_reference theValue)
     Initialise the items with theValue.
    size_t Size () const noexcept
     Size query.
    int Length () const noexcept
     Length query (legacy int-returning API).
    bool IsEmpty () const noexcept
     Return TRUE if array has zero length.
    int Lower () const noexcept
     Lower bound.
    int Upper () const noexcept
     Upper bound.
    NCollection_Array1 & Assign (const NCollection_Array1 &theOther)
     Replaces this array by a copy of theOther array. Bounds and length are copied from theOther. When this array wraps an external (non-owned) buffer:
    NCollection_Array1 & CopyValues (const NCollection_Array1 &theOther)
     Copies values from theOther array without changing this array bounds. This array should be pre-allocated and have the same length as theOther; otherwise exception Standard_DimensionMismatch is thrown.
    NCollection_Array1 & Move (NCollection_Array1 &&theOther) noexcept
     Move assignment. This array will borrow all the data from theOther. The moved object will keep pointer to the memory buffer and range, but it will not free the buffer on destruction.
    NCollection_Array1 & Move (NCollection_Array1 &theOther) noexcept
    NCollection_Array1 & operator= (const NCollection_Array1 &theOther)
     Assignment operator;.
    NCollection_Array1 & operator= (NCollection_Array1 &&theOther) noexcept
     Move assignment operator;.
    const_reference First () const noexcept
    reference ChangeFirst () noexcept
    const_reference Last () const noexcept
    reference ChangeLast () noexcept
    const_reference Value (const int theIndex) const
     Constant value access.
    const_reference operator() (const int theIndex) const
     operator() - alias to Value
    const_reference operator[] (const int theIndex) const
     operator[] - alias to Value
    reference ChangeValue (const int theIndex)
     Variable value access.
    reference operator() (const int theIndex)
     operator() - alias to ChangeValue
    reference operator[] (const int theIndex)
     operator[] - alias to ChangeValue
    const_reference At (const size_t theIndex) const
     0-based checked access independent of Lower()/Upper().
    reference ChangeAt (const size_t theIndex)
     0-based checked mutable access independent of Lower()/Upper().
    void SetValue (const int theIndex, const value_type &theItem)
     Set value.
    void SetValue (const int theIndex, value_type &&theItem)
     Set value.
    template<typename... Args>
    reference EmplaceValue (const int theIndex, Args &&... theArgs)
     Emplace value at the specified index, constructing it in-place.
    void UpdateLowerBound (const int theLower) noexcept
     Changes the lowest bound. Do not move data.
    void UpdateUpperBound (const int theUpper) noexcept
     Changes the upper bound. Do not move data.
    void Resize (const int theLower, const int theUpper, const bool theToCopyData)
     Resizes the array to specified bounds. No re-allocation will be done if length of array does not change, but existing values will not be discarded if theToCopyData set to FALSE.
    void Resize (const size_t theSize, const bool theToCopyData)
     Resizes the array to theSize elements, keeping the lower bound unchanged.
    bool IsDeletable () const noexcept

    Data Fields

    friend iterator
    friend const_iterator

    Protected Member Functions

    void resizeImpl (const size_t theNewSize, const int theNewLower, const bool theToCopyData)
     Core resize implementation used by all public Resize() overloads.
    const_reference at (const size_t theIndex) const
    reference at (const size_t theIndex)
    template<typename U = TheItemType>
    std::enable_if< std::is_trivially_default_constructible< U >::value, void >::type construct (const size_t, const size_t)
    template<typename U = TheItemType>
    std::enable_if<!std::is_trivially_default_constructible< U >::value, void >::type construct (const size_t theFrom, const size_t theTo)
    template<typename U = TheItemType>
    std::enable_if< std::is_trivially_destructible< U >::value, void >::type destroy (pointer, const size_t, const size_t)
    template<typename U = TheItemType>
    std::enable_if<!std::is_trivially_destructible< U >::value, void >::type destroy (pointer theWhat, const size_t theFrom, const size_t theTo)
    void assign (const const_pointer theFrom, const size_t theSize, const int theLower)
    template<typename U = TheItemType>
    std::enable_if< std::is_trivially_copyable< U >::value, void >::type copyAssign (pointer theTarget, const_pointer theFrom, const size_t theCount)
    template<typename U = TheItemType>
    std::enable_if<!std::is_trivially_copyable< U >::value, void >::type copyAssign (pointer theTarget, const_pointer theFrom, const size_t theCount)
    void copyConstruct (const pointer theFrom, const size_t theCount)
    template<typename U = TheItemType>
    std::enable_if< std::is_trivially_copyable< U >::value, void >::type copyConstruct (pointer theTarget, const_pointer theFrom, const size_t theCount)
    template<typename U = TheItemType>
    std::enable_if<!std::is_trivially_copyable< U >::value, void >::type copyConstruct (pointer theTarget, const_pointer theFrom, const size_t theCount)

    Protected Attributes

    int myLowerBound
    size_t mySize
    pointer myPointer = nullptr
    bool myIsOwner = false
    allocator_type myAllocator

    Detailed Description

    template<class TheItemType>
    class NCollection_Array1< TheItemType >

    The class NCollection_Array1 represents unidimensional arrays of fixed size known at run time. The range of the index is user defined. An array1 can be constructed with a "C array". This functionality is useful to call methods expecting an Array1. It allows to carry the bounds inside the arrays.

    Examples:

    Item tab[100]; // an example with a C array
    NCollection_Array1<Item> ttab (tab[0], 1, 100);
    NCollection_Array1<Item> tttab (ttab(10), 10, 20); // a slice of ttab
    #define Item
    Definition MAT_ListOfBisector.hxx:96
    NCollection_Array1() noexcept
    Definition NCollection_Array1.hxx:115

    If you want to reindex an array from 1 to Length do:

    NCollection_Array1<Item> tab1 (tab (tab.Lower()), 1, tab.Length());

    Warning: Programs client of such a class must be independent of the range of the first element. Then, a C++ for loop must be written like this

    for (i = A.Lower(); i <= A.Upper(); i++)

    Zero-based (size_t) construction mode: Use NCollection_Array1(size_t theSize) or NCollection_Array1(pointer, size_t) to create a zero-based array (Lower()==0). In this mode At()/ChangeAt() and STL iterators are the preferred access path - they address elements directly without any offset subtraction. Buffer-reuse variants do NOT own the memory and will not free it on destruction.

    int aBuffer[100];
    NCollection_Array1<int> aZero(100); // allocates, lower=0
    NCollection_Array1<int> aWrap(aBuffer, 100); // wraps aBuffer, lower=0, not owner
    for (size_t i = 0; i < aWrap.Size(); ++i)
    aWrap.At(i) = static_cast<int>(i);

    Member Typedef Documentation

    ◆ allocator_type

    template<class TheItemType>
    typedef NCollection_Allocator<TheItemType> NCollection_Array1< TheItemType >::allocator_type

    Memory allocation.

    ◆ const_iterator

    template<class TheItemType>
    using NCollection_Array1< TheItemType >::const_iterator
    Initial value:
    NCollection_IndexedIterator<std::random_access_iterator_tag,
    true>
    TheItemType value_type
    Definition NCollection_Array1.hxx:82
    Helper class that allows to use NCollection iterators as STL iterators. NCollection iterator can be e...
    Definition NCollection_IndexedIterator.hxx:28

    ◆ const_pointer

    template<class TheItemType>
    using NCollection_Array1< TheItemType >::const_pointer = const TheItemType*

    ◆ const_reference

    template<class TheItemType>
    using NCollection_Array1< TheItemType >::const_reference = const TheItemType&

    ◆ difference_type

    template<class TheItemType>
    using NCollection_Array1< TheItemType >::difference_type = size_t

    ◆ Iterator

    template<class TheItemType>
    using NCollection_Array1< TheItemType >::Iterator = NCollection_Iterator<NCollection_Array1<TheItemType>>

    ◆ iterator

    template<class TheItemType>
    using NCollection_Array1< TheItemType >::iterator
    Initial value:
    NCollection_IndexedIterator<std::random_access_iterator_tag,
    false>

    ◆ pointer

    template<class TheItemType>
    using NCollection_Array1< TheItemType >::pointer = TheItemType*

    ◆ reference

    template<class TheItemType>
    using NCollection_Array1< TheItemType >::reference = TheItemType&

    ◆ size_type

    template<class TheItemType>
    using NCollection_Array1< TheItemType >::size_type = size_t

    ◆ value_type

    template<class TheItemType>
    using NCollection_Array1< TheItemType >::value_type = TheItemType

    Constructor & Destructor Documentation

    ◆ NCollection_Array1() [1/8]

    template<class TheItemType>
    NCollection_Array1< TheItemType >::NCollection_Array1 ( )
    inlinenoexcept

    ◆ NCollection_Array1() [2/8]

    template<class TheItemType>
    NCollection_Array1< TheItemType >::NCollection_Array1 ( const int theLower,
    const int theUpper )
    inlineexplicit

    ◆ NCollection_Array1() [3/8]

    template<class TheItemType>
    NCollection_Array1< TheItemType >::NCollection_Array1 ( const_reference theBegin,
    const int theLower,
    const int theUpper,
    const bool theUseBuffer = true )
    inlineexplicit

    ◆ NCollection_Array1() [4/8]

    template<class TheItemType>
    NCollection_Array1< TheItemType >::NCollection_Array1 ( const_reference theBegin,
    const size_t theSize,
    const bool theUseBuffer )
    inlineexplicit

    Zero-based constructor from first element reference. When theUseBuffer is true, wraps contiguous storage starting at theBegin. Otherwise allocates own storage of theSize elements.

    ◆ NCollection_Array1() [5/8]

    template<class TheItemType>
    NCollection_Array1< TheItemType >::NCollection_Array1 ( const size_t theSize)
    inlineexplicit

    Zero-based constructor: allocates theSize elements with lower bound 0. Use At()/ChangeAt() or STL iterators for optimal access (no offset subtraction).

    ◆ NCollection_Array1() [6/8]

    template<class TheItemType>
    NCollection_Array1< TheItemType >::NCollection_Array1 ( pointer theBegin,
    const size_t theSize )
    inlineexplicit

    Zero-based buffer-reuse constructor: wraps an existing C array of theSize elements. The array does NOT own the buffer and will NOT free it on destruction. Use At()/ChangeAt() or STL iterators for optimal access (no offset subtraction).

    ◆ NCollection_Array1() [7/8]

    template<class TheItemType>
    NCollection_Array1< TheItemType >::NCollection_Array1 ( const NCollection_Array1< TheItemType > & theOther)
    inline

    Copy constructor.

    ◆ NCollection_Array1() [8/8]

    template<class TheItemType>
    NCollection_Array1< TheItemType >::NCollection_Array1 ( NCollection_Array1< TheItemType > && theOther)
    inlinenoexcept

    Move constructor.

    ◆ ~NCollection_Array1()

    template<class TheItemType>
    virtual NCollection_Array1< TheItemType >::~NCollection_Array1 ( )
    inlinevirtual

    Member Function Documentation

    ◆ Assign()

    template<class TheItemType>
    NCollection_Array1 & NCollection_Array1< TheItemType >::Assign ( const NCollection_Array1< TheItemType > & theOther)
    inline

    Replaces this array by a copy of theOther array. Bounds and length are copied from theOther. When this array wraps an external (non-owned) buffer:

    • if theOther has the same length, values are copied in place into the external buffer and ownership is unchanged;
    • if theOther has a different length, this array detaches from the external buffer and allocates a fresh owned buffer. Use CopyValues() to preserve this array's bounds.

    ◆ assign()

    template<class TheItemType>
    void NCollection_Array1< TheItemType >::assign ( const const_pointer theFrom,
    const size_t theSize,
    const int theLower )
    inlineprotected

    ◆ At()

    template<class TheItemType>
    const_reference NCollection_Array1< TheItemType >::At ( const size_t theIndex) const
    inline

    0-based checked access independent of Lower()/Upper().

    Parameters
    [in]theIndex0-based index in [0, Size()-1]

    ◆ at() [1/2]

    template<class TheItemType>
    reference NCollection_Array1< TheItemType >::at ( const size_t theIndex)
    inlineprotected

    ◆ at() [2/2]

    template<class TheItemType>
    const_reference NCollection_Array1< TheItemType >::at ( const size_t theIndex) const
    inlineprotected

    ◆ begin() [1/2]

    template<class TheItemType>
    const_iterator NCollection_Array1< TheItemType >::begin ( ) const
    inlinenoexcept

    ◆ begin() [2/2]

    template<class TheItemType>
    iterator NCollection_Array1< TheItemType >::begin ( )
    inlinenoexcept

    ◆ cbegin()

    template<class TheItemType>
    const_iterator NCollection_Array1< TheItemType >::cbegin ( ) const
    inlinenoexcept

    ◆ cend()

    template<class TheItemType>
    const_iterator NCollection_Array1< TheItemType >::cend ( ) const
    inlinenoexcept

    ◆ ChangeAt()

    template<class TheItemType>
    reference NCollection_Array1< TheItemType >::ChangeAt ( const size_t theIndex)
    inline

    0-based checked mutable access independent of Lower()/Upper().

    Parameters
    [in]theIndex0-based index in [0, Size()-1]

    ◆ ChangeFirst()

    template<class TheItemType>
    reference NCollection_Array1< TheItemType >::ChangeFirst ( )
    inlinenoexcept
    Returns
    first element

    ◆ ChangeLast()

    template<class TheItemType>
    reference NCollection_Array1< TheItemType >::ChangeLast ( )
    inlinenoexcept
    Returns
    last element

    ◆ ChangeValue()

    template<class TheItemType>
    reference NCollection_Array1< TheItemType >::ChangeValue ( const int theIndex)
    inline

    Variable value access.

    ◆ construct() [1/2]

    template<class TheItemType>
    template<typename U = TheItemType>
    std::enable_if<!std::is_trivially_default_constructible< U >::value, void >::type NCollection_Array1< TheItemType >::construct ( const size_t theFrom,
    const size_t theTo )
    inlineprotected

    ◆ construct() [2/2]

    template<class TheItemType>
    template<typename U = TheItemType>
    std::enable_if< std::is_trivially_default_constructible< U >::value, void >::type NCollection_Array1< TheItemType >::construct ( const size_t ,
    const size_t  )
    inlineprotected

    ◆ copyAssign() [1/2]

    template<class TheItemType>
    template<typename U = TheItemType>
    std::enable_if<!std::is_trivially_copyable< U >::value, void >::type NCollection_Array1< TheItemType >::copyAssign ( pointer theTarget,
    const_pointer theFrom,
    const size_t theCount )
    inlineprotected

    ◆ copyAssign() [2/2]

    template<class TheItemType>
    template<typename U = TheItemType>
    std::enable_if< std::is_trivially_copyable< U >::value, void >::type NCollection_Array1< TheItemType >::copyAssign ( pointer theTarget,
    const_pointer theFrom,
    const size_t theCount )
    inlineprotected

    ◆ copyConstruct() [1/3]

    template<class TheItemType>
    void NCollection_Array1< TheItemType >::copyConstruct ( const pointer theFrom,
    const size_t theCount )
    inlineprotected

    ◆ copyConstruct() [2/3]

    template<class TheItemType>
    template<typename U = TheItemType>
    std::enable_if<!std::is_trivially_copyable< U >::value, void >::type NCollection_Array1< TheItemType >::copyConstruct ( pointer theTarget,
    const_pointer theFrom,
    const size_t theCount )
    inlineprotected

    ◆ copyConstruct() [3/3]

    template<class TheItemType>
    template<typename U = TheItemType>
    std::enable_if< std::is_trivially_copyable< U >::value, void >::type NCollection_Array1< TheItemType >::copyConstruct ( pointer theTarget,
    const_pointer theFrom,
    const size_t theCount )
    inlineprotected

    ◆ CopyValues()

    template<class TheItemType>
    NCollection_Array1 & NCollection_Array1< TheItemType >::CopyValues ( const NCollection_Array1< TheItemType > & theOther)
    inline

    Copies values from theOther array without changing this array bounds. This array should be pre-allocated and have the same length as theOther; otherwise exception Standard_DimensionMismatch is thrown.

    ◆ destroy() [1/2]

    template<class TheItemType>
    template<typename U = TheItemType>
    std::enable_if<!std::is_trivially_destructible< U >::value, void >::type NCollection_Array1< TheItemType >::destroy ( pointer theWhat,
    const size_t theFrom,
    const size_t theTo )
    inlineprotected

    ◆ destroy() [2/2]

    template<class TheItemType>
    template<typename U = TheItemType>
    std::enable_if< std::is_trivially_destructible< U >::value, void >::type NCollection_Array1< TheItemType >::destroy ( pointer ,
    const size_t ,
    const size_t  )
    inlineprotected

    ◆ EmplaceValue()

    template<class TheItemType>
    template<typename... Args>
    reference NCollection_Array1< TheItemType >::EmplaceValue ( const int theIndex,
    Args &&... theArgs )
    inline

    Emplace value at the specified index, constructing it in-place.

    Parameters
    theIndexindex at which to emplace the value
    theArgsarguments forwarded to TheItemType constructor
    Returns
    reference to the newly constructed item

    ◆ end() [1/2]

    template<class TheItemType>
    const_iterator NCollection_Array1< TheItemType >::end ( ) const
    inlinenoexcept

    ◆ end() [2/2]

    template<class TheItemType>
    iterator NCollection_Array1< TheItemType >::end ( )
    inlinenoexcept

    ◆ First()

    template<class TheItemType>
    const_reference NCollection_Array1< TheItemType >::First ( ) const
    inlinenoexcept
    Returns
    first element

    ◆ Init()

    template<class TheItemType>
    void NCollection_Array1< TheItemType >::Init ( const_reference theValue)
    inline

    Initialise the items with theValue.

    ◆ IsDeletable()

    template<class TheItemType>
    bool NCollection_Array1< TheItemType >::IsDeletable ( ) const
    inlinenoexcept

    ◆ IsEmpty()

    template<class TheItemType>
    bool NCollection_Array1< TheItemType >::IsEmpty ( ) const
    inlinenoexcept

    Return TRUE if array has zero length.

    ◆ Last()

    template<class TheItemType>
    const_reference NCollection_Array1< TheItemType >::Last ( ) const
    inlinenoexcept
    Returns
    last element

    ◆ Length()

    template<class TheItemType>
    int NCollection_Array1< TheItemType >::Length ( ) const
    inlinenoexcept

    Length query (legacy int-returning API).

    ◆ Lower()

    template<class TheItemType>
    int NCollection_Array1< TheItemType >::Lower ( ) const
    inlinenoexcept

    Lower bound.

    ◆ Move() [1/2]

    template<class TheItemType>
    NCollection_Array1 & NCollection_Array1< TheItemType >::Move ( NCollection_Array1< TheItemType > && theOther)
    inlinenoexcept

    Move assignment. This array will borrow all the data from theOther. The moved object will keep pointer to the memory buffer and range, but it will not free the buffer on destruction.

    ◆ Move() [2/2]

    template<class TheItemType>
    NCollection_Array1 & NCollection_Array1< TheItemType >::Move ( NCollection_Array1< TheItemType > & theOther)
    inlinenoexcept

    ◆ operator()() [1/2]

    template<class TheItemType>
    reference NCollection_Array1< TheItemType >::operator() ( const int theIndex)
    inline

    operator() - alias to ChangeValue

    ◆ operator()() [2/2]

    template<class TheItemType>
    const_reference NCollection_Array1< TheItemType >::operator() ( const int theIndex) const
    inline

    operator() - alias to Value

    ◆ operator=() [1/2]

    template<class TheItemType>
    NCollection_Array1 & NCollection_Array1< TheItemType >::operator= ( const NCollection_Array1< TheItemType > & theOther)
    inline

    Assignment operator;.

    See also
    Assign()

    ◆ operator=() [2/2]

    template<class TheItemType>
    NCollection_Array1 & NCollection_Array1< TheItemType >::operator= ( NCollection_Array1< TheItemType > && theOther)
    inlinenoexcept

    Move assignment operator;.

    See also
    Move()

    ◆ operator[]() [1/2]

    template<class TheItemType>
    reference NCollection_Array1< TheItemType >::operator[] ( const int theIndex)
    inline

    operator[] - alias to ChangeValue

    ◆ operator[]() [2/2]

    template<class TheItemType>
    const_reference NCollection_Array1< TheItemType >::operator[] ( const int theIndex) const
    inline

    operator[] - alias to Value

    ◆ Resize() [1/2]

    template<class TheItemType>
    void NCollection_Array1< TheItemType >::Resize ( const int theLower,
    const int theUpper,
    const bool theToCopyData )
    inline

    Resizes the array to specified bounds. No re-allocation will be done if length of array does not change, but existing values will not be discarded if theToCopyData set to FALSE.

    Parameters
    theLowernew lower bound of array
    theUppernew upper bound of array
    theToCopyDataflag to copy existing data into new array

    ◆ Resize() [2/2]

    template<class TheItemType>
    void NCollection_Array1< TheItemType >::Resize ( const size_t theSize,
    const bool theToCopyData )
    inline

    Resizes the array to theSize elements, keeping the lower bound unchanged.

    Parameters
    theSizenew number of elements
    theToCopyDataflag to copy existing data into new array

    ◆ resizeImpl()

    template<class TheItemType>
    void NCollection_Array1< TheItemType >::resizeImpl ( const size_t theNewSize,
    const int theNewLower,
    const bool theToCopyData )
    inlineprotected

    Core resize implementation used by all public Resize() overloads.

    Parameters
    theNewSizenew number of elements
    theNewLowernew lower bound value to store
    theToCopyDatawhether to preserve existing elements

    ◆ SetValue() [1/2]

    template<class TheItemType>
    void NCollection_Array1< TheItemType >::SetValue ( const int theIndex,
    const value_type & theItem )
    inline

    Set value.

    ◆ SetValue() [2/2]

    template<class TheItemType>
    void NCollection_Array1< TheItemType >::SetValue ( const int theIndex,
    value_type && theItem )
    inline

    Set value.

    ◆ Size()

    template<class TheItemType>
    size_t NCollection_Array1< TheItemType >::Size ( ) const
    inlinenoexcept

    Size query.

    ◆ UpdateLowerBound()

    template<class TheItemType>
    void NCollection_Array1< TheItemType >::UpdateLowerBound ( const int theLower)
    inlinenoexcept

    Changes the lowest bound. Do not move data.

    ◆ UpdateUpperBound()

    template<class TheItemType>
    void NCollection_Array1< TheItemType >::UpdateUpperBound ( const int theUpper)
    inlinenoexcept

    Changes the upper bound. Do not move data.

    ◆ Upper()

    template<class TheItemType>
    int NCollection_Array1< TheItemType >::Upper ( ) const
    inlinenoexcept

    Upper bound.

    ◆ Value()

    template<class TheItemType>
    const_reference NCollection_Array1< TheItemType >::Value ( const int theIndex) const
    inline

    Constant value access.

    Field Documentation

    ◆ const_iterator

    template<class TheItemType>
    friend NCollection_Array1< TheItemType >::const_iterator

    ◆ iterator

    template<class TheItemType>
    friend NCollection_Array1< TheItemType >::iterator

    ◆ myAllocator

    template<class TheItemType>
    allocator_type NCollection_Array1< TheItemType >::myAllocator
    protected

    ◆ myIsOwner

    template<class TheItemType>
    bool NCollection_Array1< TheItemType >::myIsOwner = false
    protected

    ◆ myLowerBound

    template<class TheItemType>
    int NCollection_Array1< TheItemType >::myLowerBound
    protected

    ◆ myPointer

    template<class TheItemType>
    pointer NCollection_Array1< TheItemType >::myPointer = nullptr
    protected

    ◆ mySize

    template<class TheItemType>
    size_t NCollection_Array1< TheItemType >::mySize
    protected

    The documentation for this class was generated from the following file: