I managed to figure this one out.
Here is an example.
funny enough the command to add additional wires to a face is add wireToAdd FaceBeingAddedTo
vclear
point sketch1_p0 0 0
vertex sketch1_p0 sketch1_p0
point sketch1_p1 0 -54.0382
vertex sketch1_p1 sketch1_p1
point sketch1_p2 0 115.7871
vertex sketch1_p2 sketch1_p2
point sketch1_p3 0 -115.787
vertex sketch1_p3 sketch1_p3
point sketch1_p5 308.6849 -115.787
vertex sketch1_p5 sketch1_p5
point sketch1_p7 285.8762 115.7871
vertex sketch1_p7 sketch1_p7
point sketch1_p9 409.1816 -54.0256
vertex sketch1_p9 sketch1_p9
vdisplay sketch1_p0 sketch1_p1 sketch1_p2 sketch1_p3 sketch1_p5 sketch1_p7 sketch1_p9
circle sketch1_e1 0 0 54.0382
mkedge sketch1_e1 sketch1_e1
circle sketch1_e2 0 0 115.7871
trim sketch1_e2 sketch1_e2 1.5707963267948966 -1.5707963267948966
mkedge sketch1_e2 sketch1_e2
edge sketch1_e3 sketch1_p3 sketch1_p5
edge sketch1_e4 sketch1_p2 sketch1_p7
edge sketch1_e5 sketch1_p5 sketch1_p9
edge sketch1_e6 sketch1_p7 sketch1_p9
wire sketch1_w1 -unsorted sketch1_e2 sketch1_e3 sketch1_e5 sketch1_e6 sketch1_e4
fixshape sketch1_w1 sketch1_w1
wire sketch1_w2 -unsorted sketch1_e1
fixshape sketch1_w2 sketch1_w2
mkplane sketch1_F_w1 sketch1_w1
fixshape sketch1_F_w1 sketch1_F_w1
add sketch1_w1 sketch1_F_w1
add sketch1_w2 sketch1_F_w1
fixshape sketch1_F_w1 sketch1_F_w1
vdisplay sketch1_F_w1 -dispMode 1