But the test result... NbMsaaSamples doesn't work.
Is the github latest 7.7 right?
Discussion
3 archived replies
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01Commenter-1
How exactly you have checked MSAA? What do you display on the screen?
Note that MSAA support in WebGL is still limited - for instance, Immediate Layer will be rendered without MSAA as there is no way to blit one MSAA framebuffer into another MSAA framebuffer in WebGL.
02Author
Oh Sorry, I used the immediate rendering. Let me try with FBO and attach the result in this thread! Thank you!!
03Commenter-1
Author wrote:
Oh Sorry, I used the immediate rendering. Let me try with FBO and attach the result in this thread! Thank you!!
So, you are adding your own OpenGL code here? Interesting.