Has anyone else tried running the "Draw" test harness program? When I try to run the demo program as stated in the sourceREADME file, I get the following output in the text window: (used "script" command to capture")
Script started on Wed Dec 29 15:34:30 1999
[root@bobslap1 DrawResources]# ./demo
Draw[1]> Draw[2]> axo
Draw[3]> source demo.tcl
Creating a box
Draft of two lateral faces
Fillet on four lateral edges, then on the top and bottom edges
tolerance ang : 0.01
tolerance 3d : 0.0001
tolerance 2d : 1e-05
fleche : 0.001
tolblend 0.01 0.0001 1e-05 0.001
EXCEPTION Stripe compute 0x42748840 : Standard_Failure: StartSol echec
EXCEPTION Stripe compute 0x42748840 : Standard_Failure: StartSol echec
EXCEPTION Stripe compute 0x42748840 : Standard_Failure: CallPerformSurf : Echec cheminement!
EXCEPTION Stripe compute 0x42748840 : Standard_Failure: CallPerformSurf : Echec cheminement!
Draw[4]> exit
[root@bobslap1 DrawResources]#
Script done on Wed Dec 29 15:35:52 1999
Running through the demo.tcl script manually, I notice that the graphics seem to blow up doing the first "depouille" command but I don't get any error messages at that time.
Here are some of my system specific details:
gcc version pgcc-2.91.66 19990314 (egcs-1.1.2 release)
Linux version 2.2.13-22mdk ([email removed])
(gcc version egcs-2.91.66 19990314/Linux (egcs-1.1.2
release)) #1 SMP Fri Oct 22 02:06:33 CEST 1999
Memory: 127664k/131008k available
(1172k kernel code, 424k reserved, 1668k data, 80k init, 0k bigmem)
rpm -q -a |grep Mesa
Mesa-3.0.99-4mdk
Mesa-demos-3.0.99-4mdk
Mesa-devel-3.0.99-4mdk
Everything seemed to compile OK, except for some warnings about uninitialized variables, etc. Also, the .lnk scripts apparently test the shared libs wrong, as the line that tries a compile test for each library does not specify any input files. Gcc complains about this (no input files), script says there are errors, but doesn't show them.
I have went through the entire build process twice so far, as the first time I was trying to build with Mesa 3.1 installed, and there were numerous problems in the OpenGL Visualization Module compilation.
Any clues?