shouldn't the normal vector of each face of your solid already point away from the inner half space of the solid?
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triangulation of a surface orientated outward
I have a closed solid, bounded by a number of surfaces. I need to get triangulations of all these surfaces (currently using BRep_Tool::Triangulation) but I need the triangles to point outward from the interior of the solid. Since the solid may be convex this is not easy to do using geometric post-processing. Is there a way to do this in OpenCascade?
Thanks,
Wayne
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