It would be enough if we describe a way of intersecting and spliting all shapes with a plane...
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Z-clipping with HLR
Hello!
I've seen that there is no support for HLR Z-clipping, which means that you cannot create an internal view of an object with hiddel line removal. If you want to achieve that result, how could I do it?
Could I simply split the Shape, remove the hidden part, and then do the HLR? Is this generalizable enough?
Thank you very much,
.Author.castro.castilla.
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