Archived issue #0019820
3D discrete topology (voxels)
Description
Development of a system of voxels in Open CASCADE and visualization by means of
Viewer 3D of Open CASCADE.
Viewer 3D of Open CASCADE.
Additional information
Documentation remark, added by Author 2008-07-29 06:45:21:
Improvements:
An additional class appeared in the package Voxel: FastConverter. It converts a
boundary represented shape (TopoDS_Shape) into voxels (Voxel_BoolDS or
Voxel_ColorDS). This class uses a very fast algorithm (it works much faster than
Voxel_Converter).
Modified entities:
Voxel/Voxel_FastConverter.cdl, cxx
Improvements:
An additional class appeared in the package Voxel: FastConverter. It converts a
boundary represented shape (TopoDS_Shape) into voxels (Voxel_BoolDS or
Voxel_ColorDS). This class uses a very fast algorithm (it works much faster than
Voxel_Converter).
Modified entities:
Voxel/Voxel_FastConverter.cdl, cxx
Public activity
No public notes
Participants are labeled by their role within this record.