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Archived issue #0020054

Appearance node not available for VRML primitives (box, cylinder, etc.)

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Description

When the VRML data structure contains a primitive it is stored internally as a
compound of faces. Because each apearance node is linked to face, such primitive
loses its whole appearance.

The fix consists of an explosion of compounds of faces where necessary and
setting the Appearance link to every TopoDS_TFace obtained after that explosion.

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