Archived issue #0022318
Regression (since OCCT 6.3.1): bad shading of small cylinder (forum thread 20083)
Description
The problem is reported on OCC Forum thread 20083:
http://www.opencascade.org/org/forum/thread_20083
In OCCT 6.5.0, if compound consisting of small and big cylinders is displayed in
shading mode (not in wireframe first!), mesh on small cylinder is very rough.
Use attached script to reproduce the problem
http://www.opencascade.org/org/forum/thread_20083
In OCCT 6.5.0, if compound consisting of small and big cylinders is displayed in
shading mode (not in wireframe first!), mesh on small cylinder is very rough.
Use attached script to reproduce the problem
Additional information
Documentation remark, added by Commenter 2 2011-04-04 10:38:51:
New features:
No
Improvements:
The triangulation of small cylinder builds right now.
Changes:
The triangulator takes into account the type of edge. If it has a circle-like
type a number of vertices may be more than two.
Modified entities:
Package BRepMesh: BRepMesh_FastDiscret.cxx (BRepMesh_FastDiscret.cdl) - small
code change
New features:
No
Improvements:
The triangulation of small cylinder builds right now.
Changes:
The triangulator takes into account the type of edge. If it has a circle-like
type a number of vertices may be more than two.
Modified entities:
Package BRepMesh: BRepMesh_FastDiscret.cxx (BRepMesh_FastDiscret.cdl) - small
code change
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