Archived issue #0022721
Review implementation of gradient background in 3D view
Description
Recent issue related to gradient background has shown that there are some disputable points regarding the design of the current solution.
So it makes sense to review the code and make necessary corrections.
In particular, it is necessary to check the API and implementation of Aspect_GradientBackground class and the way it is used in V3d and Visual3d packages. It seems that sometimes gradient background properties are modified directly in OpenGl_GraphicDriver bypassing Aspect_GradientBackground instance hold by the 3D view, is this correct?
So it makes sense to review the code and make necessary corrections.
In particular, it is necessary to check the API and implementation of Aspect_GradientBackground class and the way it is used in V3d and Visual3d packages. It seems that sometimes gradient background properties are modified directly in OpenGl_GraphicDriver bypassing Aspect_GradientBackground instance hold by the 3D view, is this correct?
Public activity
2 archived notes
Participants are labeled by their role within this record.
Dear Commenter 1,
This is a duplicate of #23000, could you please close it?
This is a duplicate of #23000, could you please close it?
Closed as duplicate
Related records