Archived issue #0026432
Improving Path Tracing functionality
Description
Frame passes and bilateral filtering were added
Steps to reproduce
Not required
Public activity
6 archived notes
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Branch [archived branch] has been created by Author.
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Detailed log of new commits:
Author: Author
Date: Tue Jul 14 16:52:30 2015 +0300
0026432: Improving Path Tracing functionality
[revision removed]
Detailed log of new commits:
Author: Author
Date: Tue Jul 14 16:52:30 2015 +0300
0026432: Improving Path Tracing functionality
Branch [archived branch] has been updated forcibly by Author.
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Branch [archived branch] has been updated forcibly by Author.
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--- a/src/Shaders/PathtraceBase.fs +++ b/src/Shaders/PathtraceBase.fs @@ -1,785 +1,784 @@ -#ifdef PATH_TRACING - +#ifdef PATH_TRACING\r +\r
please add shader files extensions to .gitattributes and re-apply modifications in these files to avoid further EOL issues in the history:
*.glsl eol=lf *.fs eol=lf *.vs eol=lf
Dear Commenter 1,
please close this issue as no more relevant.
please close this issue as no more relevant.
Branch [archived branch] has been deleted by Commenter 3.
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