DiscussionsIssue archiveOCCT:Visualization

Archived issue #0026432

Improving Path Tracing functionality

Open CASCADEOCCT:Visualizationclosed6 public notes

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Description

Frame passes and bilateral filtering were added

Steps to reproduce

Not required

Public activity

6 archived notes

Participants are labeled by their role within this record.

01Commenter 2
Branch [archived branch] has been created by Author.

[revision removed]


Detailed log of new commits:

Author: Author
Date: Tue Jul 14 16:52:30 2015 +0300

    0026432: Improving Path Tracing functionality
02Commenter 2
Branch [archived branch] has been updated forcibly by Author.

[revision removed]
03Commenter 2
Branch [archived branch] has been updated forcibly by Author.

[revision removed]
04Commenter 3
--- a/src/Shaders/PathtraceBase.fs
+++ b/src/Shaders/PathtraceBase.fs
@@ -1,785 +1,784 @@
-#ifdef PATH_TRACING
-
+#ifdef PATH_TRACING\r
+\r

please add shader files extensions to .gitattributes and re-apply modifications in these files to avoid further EOL issues in the history:
*.glsl      eol=lf
*.fs        eol=lf
*.vs        eol=lf
05Commenter 3
Dear Commenter 1,

please close this issue as no more relevant.
06Commenter 2
Branch [archived branch] has been deleted by Commenter 3.

[revision removed]