Archived issue #0029658
Samples - light is not updated while moving mouse within Viewer3d MFC sample
Description
Light definition is not updated during mouse movements, if detected entity is not changed after #0029285.
Problem is not reproduced on OCCT 7.2.0
Problem is reproduced on IR-2017-11-24
Problem is reproduced on IR-WEEK12
Cone of spot light work extremely slowly.
The another option of light works bad and slowly.
Problem is not reproduced on OCCT 7.2.0
Problem is reproduced on IR-2017-11-24
Problem is reproduced on IR-WEEK12
Cone of spot light work extremely slowly.
The another option of light works bad and slowly.
Steps to reproduce
- Start Viewer3d sample.
- Add some object (e.g. textured bottle)
- Add Ambient light source
Bug: viewer is not updated until click in viewer / detecting new object.
- Add Positional/Spot/Directional light source
Bug: viewer is not updated during mouse movement.
- Add some object (e.g. textured bottle)
- Add Ambient light source
Bug: viewer is not updated until click in viewer / detecting new object.
- Add Positional/Spot/Directional light source
Bug: viewer is not updated during mouse movement.
Public activity
4 archived notes
Participants are labeled by their role within this record.
Branch [archived branch] has been created by Commenter 2.
[revision removed]
Detailed log of new commits:
Author: Commenter 2
Date: Sun Apr 8 12:43:24 2018 +0300
0029658: Samples - light is not updated while moving mouse within Viewer3d MFC sample
Adding missing Viewer redraw calls.
[revision removed]
Detailed log of new commits:
Author: Commenter 2
Date: Sun Apr 8 12:43:24 2018 +0300
0029658: Samples - light is not updated while moving mouse within Viewer3d MFC sample
Adding missing Viewer redraw calls.
Please take/check trivial patch (sample only).
Checked on IR-WEEK12
Branch [archived branch] has been deleted by Commenter 2.
[revision removed]
[revision removed]
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