Prepare PTX geometry for glTF / GLB
The PTX-to-glTF / GLB route uses the PTX reader, mesh preparation and the glTF / GLB writer. Choose the geometry and representation required by the destination application.
Read the PTX scan data through the point-cloud interface. Select the scan region needed by the destination, establish units and alignment, and inspect sampling density and missing areas before constructing a surface.
Prepare a scene for glTF or GLB delivery
A surface-mesh destination requires face connectivity, not just point positions. Reconstruct the required surface from the imported points, then tessellate it or prepare the resulting polygonal mesh. Surface from Scattered Points provides a surface-fitting workflow to evaluate for this preparation step.
Map supported model items into glTF scene nodes and configure the mesh, placements and appearance for browser or application delivery. Decide whether the receiving workflow expects a GLB package or glTF with companion resources. Keep names useful for selection and inspection.
Validate the converted model
Compare the reconstructed surface against the scan, including gaps, noise and sparse regions. Specify fitting tolerances and how boundaries or missing areas are handled. The mesh is a derived surface whose accuracy depends on the source samples and reconstruction settings.
Reopen the asset in the target viewer and compare orientation, bounds, assembly placement and visible surface quality. Check material mapping and resource paths. Measure loading cost together with geometric detail so that reducing mesh size does not silently remove required features.
For repeated jobs, retain the source, preparation settings and representative output checks. Discuss this conversion with the input files, destination application and required geometry and attributes.